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Example 0x11 : Trap

iamkisly edited this page Nov 27, 2016 · 1 revision

026020 - 10001 Trap.pro

77 00 00 00 | OBJ_HEADER
FF FF 00 00 | OBJ_TYPE -> PROTOTYPE
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | NULL
01 00 00 00 2A 60 BA 00 A4 65 00 00 02 00 00 00 22 60 BA 00 4E 5F A6 D3 | GUID -> PROTO_ID
11 00 00 00 | TYPE
01 01 E4 A4 02 00 00 00 00 00 00 00 | FLAGS

88 90 18 EB | obj_f_current_aid
00 | obj_f_location
00 00 00 00 | obj_f_offset_x
00 00 00 00 | obj_f_offset_y
FF FF FF FF | obj_f_shadow

01 ? obj_f_overlay_fore
04 00 00 00 07 00 00 00 02 00 00 00 
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 
02 00 00 00 7F 00 00 00 00 00 00 00 

01 ? obj_f_overlay_back
04 00 00 00 07 00 00 00 03 00 00 00 
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 
02 00 00 00 7F 00 00 00 00 00 00 00 

01 ? obj_f_underlay
04 00 00 00 04 00 00 00 00 00 00 00 
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 
02 00 00 00 0F 00 00 00 00 00 00 00 

10 00 00 00 | obj_f_blit_flags
FF FF FF 00 | obj_f_blit_color
FF 00 00 00 | obj_f_blit_alpha
64 00 00 00 | obj_f_blit_scale
00 00 00 00 | obj_f_light_flags
FF FF FF FF | obj_f_light_aid
FF FF FF 00 | obj_f_light_color

00 ? obj_f_overlay_light_flags

01 ? obj_f_overlay_light_aid
04 00 00 00 04 00 00 00 01 00 00 00 
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 
02 00 00 00 0F 00 00 00 00 00 00 00 

00 ? obj_f_overlay_light_color

34 05 10 00 | obj_f_flags
00 00 00 00 | obj_f_spell_flags
00 00 00 00 | obj_f_blocking_mask
11 27 00 00 | obj_f_name
90 65 00 00 | obj_f_description
88 90 18 EB | obj_f_aid
FF FF FF FF | obj_f_destroyed_aid
00 00 00 00 | obj_f_AC
64 00 00 00 | obj_f_hp_pts
00 00 00 00 | obj_f_hp_adj
00 00 00 00 | obj_f_hp_damage
05 00 00 00 | obj_f_material
00 | obj_f_resistance_idx
01 | obj_f_scripts_idx
0C 00 00 00 01 00 00 00 06 00 00 00 
00 00 00 00 00 00 00 00 30 75 00 00 
02 00 00 00 02 00 00 00 00 00 00 00 

00 00 00 00 | obj_f_sound_effect
01 00 00 00 | obj_f_category
00 | obj_f_pad_ias_1
00 | obj_f_pad_i64as_1

00 00 00 00 | obj_f_trap_flags
00 00 00 00 | obj_f_trap_difficulty
00 00 00 00 | obj_f_trap_pad_i_2
00 | obj_f_trap_pad_ias_1
00 | obj_f_trap_pad_i64as_1