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Example 0x06 : Ammo

iamkisly edited this page Nov 24, 2016 · 1 revision

007058 - Ammo.pro

77 00 00 00 | OBJ_HEADER
FF FF 00 00 | OBJ_TYPE -> PROTOTYPE

00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | NULL
01 00 00 00 6A 45 BA 00 92 1B 00 00 02 00 00 00 62 45 BA 00 31 43 09 A6 | GUID -> PROTO_ID (92 1B 00 00)
06 00 00 00 | TYPE
01 00 E0 24 02 00 00 00 54 18 00 00 06 00 00 00 | FLAGS

01 00 00 60 | obj_f_current_aid
00 | obj_f_location
00 00 00 00 | obj_f_offset_x
00 00 00 00 | obj_f_offset_y
FF FF FF FF | obj_f_shadow

01 ? obj_f_overlay_fore
04 00 00 00 07 00 00 00 05 00 00 00 
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 
02 00 00 00 7F 00 00 00 00 00 00 00 

01 ? obj_f_overlay_back
04 00 00 00 07 00 00 00 03 00 00 00 
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 
02 00 00 00 7F 00 00 00 00 00 00 00 

01 ? obj_f_underlay
04 00 00 00 04 00 00 00 01 00 00 00 
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 
02 00 00 00 0F 00 00 00 00 00 00 00 

00 00 00 00 | obj_f_blit_flags
FF FF FF 00 | obj_f_blit_color
FF 00 00 00 | obj_f_blit_alpha
64 00 00 00 | obj_f_blit_scale
00 00 00 00 | obj_f_light_flags
FF FF FF FF | obj_f_light_aid
FF FF FF 00 | obj_f_light_color

00 ? obj_f_overlay_light_flags

01 ? obj_f_overlay_light_aid
04 00 00 00 04 00 00 00 00 00 00 00 
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 
02 00 00 00 0F 00 00 00 00 00 00 00 

00 ? obj_f_overlay_light_color

34 04 00 00 | obj_f_flags
00 00 00 00 | obj_f_spell_flags
00 00 00 00 | obj_f_blocking_mask
60 09 00 00 | obj_f_name
7E 1B 00 00 | obj_f_description
01 00 00 60 | obj_f_aid
FF FF FF FF | obj_f_destroyed_aid
00 00 00 00 | obj_f_AC
01 00 00 00 | obj_f_hp_pts
00 00 00 00 | obj_f_hp_adj
00 00 00 00 | obj_f_hp_damage
02 00 00 00 | obj_f_material
00 | obj_f_resistance_idx
00 | obj_f_scripts_idx
00 00 00 00 | obj_f_sound_effect
01 00 00 00 | obj_f_category
00 | obj_f_pad_ias_1
00 | obj_f_pad_i64as_1

00 00 00 00 | obj_f_item_flags
00 | obj_f_item_parent
01 00 00 00 | obj_f_item_weight
00 00 00 00 | obj_f_item_magic_weight_adj
01 00 00 00 | obj_f_item_worth
00 00 00 00 | obj_f_item_mana_store
01 10 00 60 | obj_f_item_inv_aid
00 00 00 00 | obj_f_item_inv_location
FF FF FF FF | obj_f_item_use_aid_fragment
00 00 00 00 | obj_f_item_magic_tech_complexity
00 00 00 00 | obj_f_item_discipline
7E 1B 00 00 | obj_f_item_description_unknown
7E 1B 00 00 | obj_f_item_description_effects
10 27 00 00 | obj_f_item_spell_1
10 27 00 00 | obj_f_item_spell_2
10 27 00 00 | obj_f_item_spell_3
10 27 00 00 | obj_f_item_spell_4
10 27 00 00 | obj_f_item_spell_5
00 00 00 00 | obj_f_item_spell_mana_store
00 00 00 00 | obj_f_item_ai_action
00 00 00 00 | obj_f_item_pad_i_1
00 | obj_f_item_pad_ias_1
00 | obj_f_item_pad_i64as_1

00 00 00 00 | obj_f_ammo_flags
0A 00 00 00 | obj_f_ammo_quantity
00 00 00 00 | obj_f_ammo_type
00 00 00 00 | obj_f_ammo_pad_i_1
00 00 00 00 | obj_f_ammo_pad_i_2
00 | obj_f_ammo_pad_ias_1
00 | obj_f_ammo_pad_i64as_1