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Example 0x07 : Armor
iamkisly edited this page Nov 24, 2016
·
1 revision
008063 - Armor.pro
77 00 00 00 | OBJ_HEADER
FF FF 00 00 | OBJ_TYPE -> PROTOTYPE
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | NULL
01 00 00 00 92 45 BA 00 7F 1F 00 00 02 00 00 00 8A 45 BA 00 2F DB D5 8C | GUID -> PROTO_ID (92 1B 00 00)
07 00 00 00 | TYPE
01 00 E0 24 02 00 00 00 54 19 00 00 56 00 00 00 | FLAGS
82 00 00 60 | obj_f_current_aid
00 | obj_f_location
00 00 00 00 | obj_f_offset_x
00 00 00 00 | obj_f_offset_y
FF FF FF FF | obj_f_shadow
01 ? obj_f_overlay_fore
04 00 00 00 07 00 00 00 05 00 00 00
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
02 00 00 00 7F 00 00 00 00 00 00 00
01 ? obj_f_overlay_back
04 00 00 00 07 00 00 00 03 00 00 00
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
02 00 00 00 7F 00 00 00 00 00 00 00
01 ? obj_f_underlay
04 00 00 00 04 00 00 00 01 00 00 00
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
02 00 00 00 0F 00 00 00 00 00 00 00
00 00 00 00 | obj_f_blit_flags
FF FF FF 00 | obj_f_blit_color
FF 00 00 00 | obj_f_blit_alpha
64 00 00 00 | obj_f_blit_scale
00 00 00 00 | obj_f_light_flags
FF FF FF FF | obj_f_light_aid
FF FF FF 00 | obj_f_light_color
00 ? obj_f_overlay_light_flags
01 ? obj_f_overlay_light_aid
04 00 00 00 04 00 00 00 00 00 00 00
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
02 00 00 00 0F 00 00 00 00 00 00 00
00 ? obj_f_overlay_light_color
34 04 00 00 | obj_f_flags
00 00 00 00 | obj_f_spell_flags
00 00 00 00 | obj_f_blocking_mask
F0 0A 00 00 | obj_f_name
6B 1F 00 00 | obj_f_description
82 00 00 60 | obj_f_aid
FF FF FF FF | obj_f_destroyed_aid
00 00 00 00 | obj_f_AC
50 00 00 00 | obj_f_hp_pts
00 00 00 00 | obj_f_hp_adj
00 00 00 00 | obj_f_hp_damage
07 00 00 00 | obj_f_material
00 | obj_f_resistance_idx
00 | obj_f_scripts_idx
00 00 00 00 | obj_f_sound_effect
03 00 00 00 | obj_f_category
00 | obj_f_pad_ias_1
00 | obj_f_pad_i64as_1
00 00 00 00 | obj_f_item_flags
00 | obj_f_item_parent
96 00 00 00 | obj_f_item_weight
00 00 00 00 | obj_f_item_magic_weight_adj
D6 01 00 00 | obj_f_item_worth
00 00 00 00 | obj_f_item_mana_store
82 10 00 60 | obj_f_item_inv_aid
00 00 00 00 | obj_f_item_inv_location
82 20 00 60 | obj_f_item_use_aid_fragment
00 00 00 00 | obj_f_item_magic_tech_complexity
00 00 00 00 | obj_f_item_discipline
6B 1F 00 00 | obj_f_item_description_unknown
6B 1F 00 00 | obj_f_item_description_effects
10 27 00 00 | obj_f_item_spell_1
10 27 00 00 | obj_f_item_spell_2
10 27 00 00 | obj_f_item_spell_3
10 27 00 00 | obj_f_item_spell_4
10 27 00 00 | obj_f_item_spell_5
00 00 00 00 | obj_f_item_spell_mana_store
00 00 00 00 | obj_f_item_ai_action
00 00 00 00 | obj_f_item_pad_i_1
00 | obj_f_item_pad_ias_1
00 | obj_f_item_pad_i64as_1
02 00 00 00 | obj_f_armor_flags
82 20 00 60 | obj_f_armor_paper_doll_aid
09 00 00 00 | obj_f_armor_ac_adj
00 00 00 00 | obj_f_armor_magic_ac_adj
01 | obj_f_armor_resistance_adj_idx
04 00 00 00 02 00 00 00 05 00 00 00
10 00 00 00 05 00 00 00
02 00 00 00 03 00 00 00 00 00 00 00
00 | obj_f_armor_magic_resistance_adj_idx
F6 FF FF FF | obj_f_armor_silent_move_adj
00 00 00 00 | obj_f_armor_magic_silent_move_adj
00 00 00 00 | obj_f_armor_unarmed_bonus_damage
00 00 00 00 | obj_f_armor_pad_i_2
00 | obj_f_armor_pad_ias_1
00 | obj_f_armor_pad_i64as_1