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Pull requests: Fast-64/fast64

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Pull requests list

[Draft] Global Game Data enhancement New feature or request
#489 opened Jan 5, 2025 by Yanis002 Draft
[OoT] Fix 2 minor issues bug Something isn't working oot Has to do with the Ocarina of Time 64 side
#488 opened Jan 2, 2025 by Yanis002 Loading…
[F3D] [Bugfix] Fix Sync Optimization for Mat Bleed bug Something isn't working f3d Has to do with the "f3d" code common to all games
#487 opened Dec 25, 2024 by jesusyoshi54 Loading…
[OoT] Move collection operators/functions from oot_utility.py codebase Code maintenance/cleanup oot Has to do with the Ocarina of Time 64 side
#486 opened Dec 18, 2024 by Yanis002 Loading…
Added checkbox to import all animations when importing an OoT skeleton enhancement New feature or request oot Has to do with the Ocarina of Time 64 side
#485 opened Dec 16, 2024 by Nokaubure Loading…
[OoT] Updated EnumData.xml (fixes some cutscene import issues) bug Something isn't working oot Has to do with the Ocarina of Time 64 side
#484 opened Dec 15, 2024 by Yanis002 Loading… v2.3.1
[OoT] Add missing versions to oot_versions_items and add overlay support for quick import codebase Code maintenance/cleanup oot Has to do with the Ocarina of Time 64 side
#482 opened Dec 2, 2024 by Yanis002 Loading…
[OoT] Fixed standalone cutscene export bug Something isn't working oot Has to do with the Ocarina of Time 64 side
#480 opened Dec 1, 2024 by Yanis002 Loading… v2.3.1
why does this exist?
#478 opened Nov 27, 2024 by SonicTheHedgeHog64 Loading…
[mk64] wip Actors menu from sm64 Objects mk64 Has to do with the Mario Kart 64 side
#471 opened Oct 15, 2024 by MegaMech Loading…
[mk64] Implement Material Presets & World Defaults mk64 Has to do with the Mario Kart 64 side
#470 opened Oct 8, 2024 by MegaMech Loading…
[SM64] Animations Rewrite/Rework codebase Code maintenance/cleanup enhancement New feature or request sm64 Has to do with the Super Mario 64 side test please Ask that some other Fast64 dev tests the feature/...
#467 opened Sep 30, 2024 by Lilaa3 Loading…
1 task
[SM64/F3D] Use WriteDifferingAndRevert for bleed f3d Has to do with the "f3d" code common to all games sm64 Has to do with the Super Mario 64 side
#461 opened Sep 15, 2024 by Lilaa3 Loading…
[F3D] Backport point lit ucode from AC pr enhancement New feature or request f3d Has to do with the "f3d" code common to all games
#460 opened Sep 15, 2024 by Lilaa3 Loading…
[SM64] Bring binary dl exporter up-to-date sm64 Has to do with the Super Mario 64 side
#459 opened Sep 15, 2024 by Lilaa3 Loading…
[SM64] Custom level script and special commands and improvements to custom geo commands enhancement New feature or request sm64 Has to do with the Super Mario 64 side
#457 opened Sep 13, 2024 by Lilaa3 Loading…
Create black-suggest.yml
#455 opened Sep 11, 2024 by coco875 Loading…
[SM64/F3D] Fix and update Ui Image Exporter bug Something isn't working enhancement New feature or request f3d Has to do with the "f3d" code common to all games review code please Ask that some other Fast64 dev reviews the code sm64 Has to do with the Super Mario 64 side
#452 opened Sep 10, 2024 by Lilaa3 Loading…
[SM64] Smarter and standardized includes
#449 opened Sep 8, 2024 by Lilaa3 Loading…
Make update UI more understandable
#446 opened Sep 4, 2024 by Lilaa3 Loading… v2.3.1
Replace hackerFeaturesEnabled with featureSet codebase Code maintenance/cleanup oot Has to do with the Ocarina of Time 64 side
#432 opened Aug 22, 2024 by Pepe20129 Loading… v2.4.0
[SM64] Custom draw layers enhancement New feature or request sm64 Has to do with the Super Mario 64 side
#426 opened Aug 19, 2024 by Lilaa3 Loading…
[F3D] glTF2 support enhancement New feature or request f3d Has to do with the "f3d" code common to all games
#368 opened Jun 29, 2024 by Lilaa3 Loading…
7 tasks done
ProTip! What’s not been updated in a month: updated:<2024-12-11.