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World
The name of your world. Click to open the actions menu.
Rename: Rename the world.
Resize: Change the size of the world, rooms, and sprites. Keep in mind that this will clear your existing entities, so it's best to do this only at the start of a new game.
Font Settings:
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Text Resolution: How big dialog appears compared to the rest of the game. For example, at x2 resolution you get twice the number of pixels, so you can use larger fonts - or just fit more text on the screen at one time.
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Text Direction: Alternate the direction text is written, from left-to-right (for English, Spanish, French, etc) to right-to-left (for Arabic, Hebrew, etc).
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Import Font: Import a Bitsy font file. You can snag some good ones from Bitsy itself!
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Reset Font: Remove a custom font and return to the default ascii_tiny font.
Custom Scripts: Advanced feature, still in beta! Add javascript snippets that can be used in your scripts. The custom script is the body of a javascript function - for now I recommend studying script.js (line 741) in the repo to learn more about how they're used.
Export: Export the world as a mosi file or as plain text. (If you want to export your game in a playable form, open the Play Preview and hit the Share button.)
Import: Import a world from a mosi file or from plain text.
Randomize: Replace all the rooms with randomized ones, generated from your sprites.
Clear: Clear all rooms, leaving you with a blank slate.
Reset Everything: Factory reset! Clears all rooms, deletes all sprites, palettes, and music, then generates a new world from scratch.
Open up the script panel for the world.
On Start: This script runs when the game first starts. If you want to do a title screen for instance, you could put this as your on-start script: {position fullscreen}{world-name}{/position}
Make the world map wrap horizontally, so that the east side of the east-most room connects with the west side of the west-most room (and vice versa).
Make the world map wrap vertically, so that the south side of the south-most room connects with the north side of the north-most room (and vice versa).
The map of your game world. Select a room to edit it.