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SG edited this page Feb 17, 2020 · 4 revisions

A room is one part of the larger world. When the player moves off one edge of a room, they travel to the adjacent room. A room consists of a grid of tiles, each of which can contain one or more sprites.

room editor screenshot

Name Button

The name of the room. Click to open the actions menu.

Actions Menu

Rename: Rename the room.

Create GIF: Create an animated GIF of the room to download and share.

Export: Export the room as a mosiroom file or as plain text.

Import: Import a room from a mosiroom file or from plain text.

Randomize: Randomized the room, generated from your sprites.

Clear Room: Clear the room of all sprites.

Room Properties

Scripts

Open up the script panel for the room.

On Enter: This script runs when the player enters the room.

On Exit: This script runs when the player leaves the room.

Music

Shows what music the room is using. Click to open the music list - from here, click on the currently selected song to edit it, or click on a new song to select it.

Palette

Shows what color palette the room is using. Click to open the palette list - from here, click on the currently selected palette to edit it, or click on a new palette to select it.

Room Map

Click to place the current sprite on the map. Click again to clear the tile.

If a sprite is marked as transparent, you can place it on top of another sprite. Clicking again will clear all sprites from that tile.

You can also see the edges of neighboring rooms. Click on one of the arrows to edit that room.

Recent Sprites

Click on a sprite to select it for drawing on the map. Click the already selected sprite to edit it.

Add Sprite Button

Open the sprite list to add a new or existing sprite to the recent sprites.

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