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Pull requests: space-wizards/space-station-14

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Fland Fix Changes: Map Changes: Might require knowledge of mapping. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/M Denotes a PR that changes 100-999 lines.
#34670 opened Jan 26, 2025 by SlimmSlamm Loading…
2 tasks done
Reroute Meta station power, engineering cosmetic changes, minor fixes Changes: Map Changes: Might require knowledge of mapping. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/L Denotes a PR that changes 1000-4999 lines.
#34669 opened Jan 26, 2025 by ArtisticRoomba Draft
2 tasks done
Fix Long Produce Time After De-aging A Plant with cryoxadone. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/XS Denotes a PR that changes 0-9 lines.
#34668 opened Jan 26, 2025 by bVelliquette Loading…
2 tasks done
Added new plushies Changes: Audio Changes: Might require knowledge of audio. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/M Denotes a PR that changes 100-999 lines.
#34667 opened Jan 26, 2025 by rokudara-sen Loading…
2 tasks done
hide light-switches from build menu Changes: No C# Changes: Requires no C# knowledge to review or fix this item. size/XS Denotes a PR that changes 0-9 lines.
#34664 opened Jan 26, 2025 by Booblesnoot42 Loading…
2 tasks done
Omega: fix cryo pipe Changes: Map Changes: Might require knowledge of mapping. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/S Denotes a PR that changes 10-99 lines.
#34663 opened Jan 26, 2025 by NakataRin Loading…
2 tasks done
JOB POOLS - Adding the ability and implementing using job pools for trainee and regular jobs Changes: Map Changes: Might require knowledge of mapping. S: Needs Review Status: Requires additional reviews before being fully accepted S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/M Denotes a PR that changes 100-999 lines.
#34661 opened Jan 26, 2025 by KickTheWhale Loading…
2 tasks done
Added Unused HoS's Flask to HoS locker Changes: No C# Changes: Requires no C# knowledge to review or fix this item. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/XS Denotes a PR that changes 0-9 lines.
#34658 opened Jan 26, 2025 by Coolsurf6 Loading…
2 tasks done
Paramedic Void Suit update Changes: Audio Changes: Might require knowledge of audio. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/M Denotes a PR that changes 100-999 lines.
#34657 opened Jan 26, 2025 by Velken Loading…
2 tasks done
Amber Station Changes Changes: Map Changes: Might require knowledge of mapping. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. S: Needs Review Status: Requires additional reviews before being fully accepted S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/L Denotes a PR that changes 1000-4999 lines.
#34656 opened Jan 26, 2025 by southbridge-fur Loading…
2 tasks done
Box Station Changes Changes: Map Changes: Might require knowledge of mapping. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. size/M Denotes a PR that changes 100-999 lines.
#34655 opened Jan 26, 2025 by southbridge-fur Loading…
2 tasks done
[WIP] Prather Station Changes: Map Changes: Might require knowledge of mapping. size/XL Denotes a PR that changes 5000+ lines.
#34652 opened Jan 26, 2025 by a-random-lemurian Draft
13 of 47 tasks
New salvage ruin: the ruined prison ship A: Mapping Area: Maps, or tools used for mapping Changes: Map Changes: Might require knowledge of mapping. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/XL Denotes a PR that changes 5000+ lines. T: New Feature Type: New feature or content, or extending existing content
#34651 opened Jan 26, 2025 by TytosB Loading…
2 tasks done
Reduced speed penalty for engineering/atmos hardsuit A: Engineering Area: Engineering department, including Atmospherics. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/S Denotes a PR that changes 10-99 lines. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it
#34650 opened Jan 26, 2025 by Compilatron144 Loading…
2 tasks done
Wizard Staff of Animation A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities D2: Medium Difficulty: A good amount of codebase knowledge required. P3: Standard Priority: Default priority for repository items. size/M Denotes a PR that changes 100-999 lines. T: New Feature Type: New feature or content, or extending existing content
#34649 opened Jan 26, 2025 by ActiveMammmoth Draft
2 tasks done
Make MindShielded players immune to becoming Sleeper Agents. A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/XS Denotes a PR that changes 0-9 lines. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it T: New Feature Type: New feature or content, or extending existing content
#34648 opened Jan 26, 2025 by ewokswagger Loading…
2 tasks done
Replace DoorVisuals.Powered with PowerDeviceVisuals.Powered A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/S Denotes a PR that changes 10-99 lines. T: Cleanup Type: Code clean-up, without being a full refactor or feature
#34646 opened Jan 26, 2025 by ShadowCommander Loading…
2 tasks done
Renamed Pride Cloaks from their Joke/Pun titles to "" Pride Cloak A: General Interactions Area: General in-game interactions that don't relate to another area. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/S Denotes a PR that changes 10-99 lines. T: New Feature Type: New feature or content, or extending existing content
#34645 opened Jan 26, 2025 by FungiFellow Loading…
2 tasks done
refactor: simple radial menu for easier creation A: Core Tech Area: Underlying core tech for the game and the Github repository. Changes: UI Changes: Might require knowledge of UI design or code. D2: Medium Difficulty: A good amount of codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Undergoing Maintainer Discussion Status: Currently going through an extended discussion amongst maintainers, as per procedure. size/M Denotes a PR that changes 100-999 lines. T: Refactor Type: Refactor of notable amount of codebase
#34639 opened Jan 25, 2025 by Fildrance Draft
2 tasks done
fixrotations - Modified Targetted Entities A: Mapping Area: Maps, or tools used for mapping D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/M Denotes a PR that changes 100-999 lines. T: Bugfix Type: Bugs and/or bugfixes
#34638 opened Jan 25, 2025 by southbridge-fur Loading…
2 tasks done
make crit entities breath to connected gas tanks A: Character/Species Area: Player characters and species features and content. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted S: Undergoing Maintainer Discussion Status: Currently going through an extended discussion amongst maintainers, as per procedure. size/XS Denotes a PR that changes 0-9 lines. T: New Feature Type: New feature or content, or extending existing content
#34637 opened Jan 25, 2025 by lzk228 Loading…
2 tasks done
small buckle cleanup A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/XS Denotes a PR that changes 0-9 lines. T: Bugfix Type: Bugs and/or bugfixes
#34634 opened Jan 25, 2025 by lzk228 Loading…
Fix soup A: General Interactions Area: General in-game interactions that don't relate to another area. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/XS Denotes a PR that changes 0-9 lines. T: Bugfix Type: Bugs and/or bugfixes
#34633 opened Jan 25, 2025 by Helm4142 Loading…
2 tasks done
Fix match box A: General Interactions Area: General in-game interactions that don't relate to another area. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/XS Denotes a PR that changes 0-9 lines. T: Bugfix Type: Bugs and/or bugfixes
#34632 opened Jan 25, 2025 by Helm4142 Loading…
2 tasks done
#33795 Door Code Cleanup A: Core Tech Area: Underlying core tech for the game and the Github repository. A: General Interactions Area: General in-game interactions that don't relate to another area. Changes: Map Changes: Might require knowledge of mapping. Changes: UI Changes: Might require knowledge of UI design or code. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted size/L Denotes a PR that changes 1000-4999 lines. T: Refactor Type: Refactor of notable amount of codebase
#34629 opened Jan 25, 2025 by FairlySadPanda Loading…
2 tasks done
ProTip! Exclude everything labeled bug with -label:bug.