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set_flags_on_dyn_zones
Ryzom Core Wiki edited this page Jul 8, 2024
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title: Set Flags on Dyn Zones description: published: true date: 2023-03-16T23:14:19.841Z tags: editor: markdown dateCreated: 2023-03-16T22:32:58.562Z
The set_flags_on_dyn_zone action sets the flags described in parameters on the cell under the current state node.
These flags override the default flags edited under World Editor, and will be removed at the next state transition.
Each flag should be placed on a new line in the parameters.
flag_1
flag_2
...
flag_n
The available flags are:
- food_carn
- food_herb
- food_degen
- food_kitin
- rest_carn
- rest_herb
- rest_degen
- rest_kitin
- plant
- spawn
- food_kitin_invasion
- rest_kitin_invasion
These flags should be placed in the parameter list, with one flag per line.
Code: Execute a block of AI script code. This action can be used to perform more complex logic involving dyn zones and flags.