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player_variables
Ryzom Core Wiki edited this page Jul 8, 2024
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title: Player Variables description: published: true date: 2023-03-26T20:24:21.580Z tags: editor: markdown dateCreated: 2023-03-26T20:24:17.779Z
Player variables can be changed using the changeVar
shard command.
Command | Target | Arguments | Privileges | Description |
---|---|---|---|---|
changeVar | player | <var> <val> |
:DEV:SGM:GM: | Change a variable of a player |
TODO: Make nice tables with descriptions {.is-danger}
- SpeedVariationModifier
- MeleeAttackModifierOnSelf
- MeleeAttackModifierOnEnemy
- RangeAttackModifierOnSelf
- AttackModifierOnSelf
- RangeAttackModifierOnEnemy
- MagicCastingModifierOnSelf
- MagicCastingModifierOnEnemy
- ChanceToFailStrategy
- ChanceToFailSpell
- ChanceToFailFaber
- ChanceToFailHarvest
- ChanceToFailTracking
- MeleeAttackSlow
- MeleeSlashingDamageArmor
- MeleeBluntDamageArmor
- MeleePiercingDamageArmor
- MeleeDamageModifierFactor
- RangeDamageModifierFactor
- CreatureMeleeTakenDamageFactor
- CreatureRangeTakenDamageFactor
- CombatBrickLatencyMultiplier
- MagicBrickLatencyMultiplier
- ArmorQualityModifier
- WeaponQualityModifier
- ArmorAbsorbtionMultiplier
/a changeVar SpeedVariationModifier 150
- Base
- Max
- Modifier
- Current
- Constitution (HP max)
- Metabolism (HP regen)
- Intelligence (Sap max)
- Wisdom (Sap regen)
- Strength (Stamina max)
- WellBalanced (Stamina regen)
- Dexterity (Focus max)
- Will (Focus regen)
/a changeVar BaseConstitution 1000
#@ Prefixes
- Base
- Max
- Modifier
- Current
#@ Scores
- HitPoints
- Stamina
- Sap
- Focus
/a changeVar BaseHitPoints 100000
- Current
- Base
- Modifier
TODO: Something is missing here? {.is-danger}