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glCoreVertex3f
Chris Petersen edited this page Oct 16, 2014
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1 revision
glCoreVertex3f simulate OpenGL 3D vertex
call.
Parameter | Description |
---|---|
x0 | x coordinate of Vertex |
y0 | y coordinate of Vertex |
z0 | z coordinate of Vertex |
xtra | Optional: tx and ty |
From DemoCube the custom rendering function:
(let loop ((vs cube_vertices)(cs cube_colors))
(if (> (length vs) 0) (begin
(glCoreColor (car cs))
(glCoreBegin GL_TRIANGLE_STRIP)
(map (lambda (l) (apply glCoreVertex3f l)) (car vs))
(glCoreEnd)
(loop (cdr vs) (cdr cs)))))
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