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DevelopingPlugins
Plugins can be used from C++ to read in different kinds of files. Here's an example of C++ code that implicitly uses the shape plugin to read in a ESRI Shapefile:
std::string mapnik_dir(argv[1]); // assume mapnik home directory, such as "~/src/mapnik" passed in
std::string plugins_dir(mapnik_dir + "/plugins/input/");
datasource_cache::instance()->register_datasources(plugins_dir + "shape"); // ESRI SHP support
datasource_cache::instance()->register_datasources(plugins_dir + "postgis"); // PostGIS integration
and used like so,
{
parameters p;
p["type"]="shape";
p["file"]="../data/statesp020"; // State Boundaries of the United States [SHP]
Layer lyr("Cali");
lyr.set_datasource(datasource_cache::instance()->create(p)); // Note use of datasource_cache factory method here!
lyr.add_style("cali"); // style.xml
lyr.add_style("elsewhere"); // this file
m.addLayer(lyr);
}
Let's drill-down into what's actually going on. We constructed a parameter object and passed it to a factory method (datasource_cache::instance()->create(p)). It then returned a shared pointer to a datasource object, which was then passed on a new Layer object.
In C++, the parameters object is-a param_map (a std::map from string keys to "value_holder"s, where a value_holder is a boost::variant that can either hold a double or a string. In other words, "parameters p" is a semi-generic parameter hash, then passed to and read by a factory method.
To specify the kind of datasource, note that we specified p's "type" as "shape". Other options might be "osm", "postgis", or "raster".
See master/plugins/input/templates in the source tree, and specifically the master/plugins/input/templates/helloworld HelloWorld plugin.
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