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Issues: FirstGearGames/FishNet
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Disabling Set Active Scene prevents manual scene activation
Resolved Pending Release
#838
opened Jan 11, 2025 by
maxkratt
Read size of X is larger than remaining data of -Y.
Bug
Something isn't working
Resolved Pending Release
#837
opened Jan 7, 2025 by
tartarusdev
Multipass error when specifically using Yak
Bug
Something isn't working
Resolved Pending Release
#828
opened Dec 9, 2024 by
maxkratt
Detach but no longer active objects fail to set parent
Bug - Harmless
Result is unexpected but is not causing any issues.
Resolved Pending Release
#818
opened Nov 18, 2024 by
shadowfinderstudios
UnloadConnectionScenes with UnloadUnused doesn't respect scenes that are loading
Acknowledged
Your issue has been acknowledged and will be investigated.
Resolved Pending Testing
Issue has been resolved but requires further testing before being made available.
#816
opened Nov 14, 2024 by
FREEZX
NRE from nested NetworkObjects
Acknowledged
Your issue has been acknowledged and will be investigated.
High Priority
This task will be prioritized.
Resolved Pending Release
#813
opened Nov 8, 2024 by
f2069
NRE SceneCondition
Acknowledged
Your issue has been acknowledged and will be investigated.
High Priority
This task will be prioritized.
Resolved Pending Release
#812
opened Nov 8, 2024 by
f2069
Multiple Nested Prefab Can Cause Errors That Happen At Startup of Game That Doesn't Allow Fishnet to work after Initial Startup.
Low Priority
This task will be resolved when time permits.
#631
opened Mar 29, 2024 by
Katerlad
IL2CPP generation error for this[] operator override setter
Bug
Something isn't working
Wont Fix
Issue is unable to be fixed or is not scheduled to be fixed.
#621
opened Mar 16, 2024 by
Pfhoenix
ProTip!
Follow long discussions with comments:>50.