Implementation of some rgbd-based real-time 3d reconstruction algorithms. This is a backup version.
Reference paper and librarises: "KinectFusion: Real-Time Dense Surface Mapping and Tracking" "Real-Time Camera Tracking and 3D Reconstruction Using Signed Distance Functions" "A Benchmark for the Evaluation of RGB-D SLAM Systems" PCL Kinfu
Dependencies: Cuda 6.5 Opencv 2.4 Eigen3