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v0.0.15 - Initial Publish

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@sunyudai sunyudai released this 17 Aug 01:57
· 18 commits to main since this release
8ff1020

v0.0.15 - Initial Publish

Features

HQ Unit Selections

  • Mobile Command Center (Default)
  • Mobile Command Center (No Deploy, original by Johan)
  • Cub Start (original by Johan)

Additional Units

  • Default Scouts (same three Scouts as vanilla)
  • Extra Workers (4 Workers, no components)
  • Strip Miners (2 Mobile Command Centers with super mining componants and extra powercells. Very cheaty.)

Tech Unlocks

  • Basic Signals
  • Behaviors

Known Issues

  • Selecting Behaviors Tech only will not also unlock Basic Signals. Game seems okay with this.

Future Plans

  • Change "Additional Unit" options to allow numeric inputs?
  • Finish adding tech tree
  • Add options for starting gear (miners vs advanced miners, start with behaviors, etc.)
  • More options for units to start with
  • Clearly mark Challenge mode, rebalance, and cheat mode options
  • Tooltips
  • Add presets on a dropdown?