Releases: pyralix/VRC-Skee-Ball
v1.4.3 - Better sounds and playability
This release revamps the sounds to all use a single audio source with PlayOneShot to use as few audio resources as possible. In addition to sound enhancements, the game has been made easier for VR players where a lot of feedback described throwing the balls as challenging. This update adds additional physics to assist players in a natural way as well as corrects the mass of the balls themselves.
What's Changed
Full Changelog: v1.4.2...v1.4.3
v1.4.2 - Bugfix
What's Changed
Full Changelog: v1.4.1...v1.4.2
v1.4.1 - Bugfixes
What's Changed
Full Changelog: v1.4.0...v1.4.1
v1.4.0 - The Varneon Update
Huge shout out to Varneon for taking their time and applying their expertise to optimize and refactor a lot of code with best practices and accepted design patterns so that it meets a baseline of viability for larger worlds. Please see their notes linked below.
What's Changed
New Contributors
Full Changelog: v1.3...v1.4.0
Initial Release
The initial public release of the bare bones skee-ball machine we either love or hate!