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HowTo
You can use a manual, local package installation if you need to alter the code locally or automate the fetch of the repository by using a git address directly. The latter option shall download and manage automatically the repository, with the drawback of being read-only.
Open Project Preferences and go to Package manager Window.
If not present, add this scoped registry:
- Name: OpenUPM
- URL :
https://package.openupm.com
- Scopes :
net.peeweek
Once added, you can close the project settings window.
Finally, Open Package manager (Window/Package Manager), select the Visual Effect Graph (Extras) package, and click the install button.
- Clone repository somewhere of your liking
- Make sure your project is correctly configured with both HDRP and VFX Graph at correct revisions
- In your project, open the
Window/Package Manager
window and use the + button to select theAdd Package from Disk...
option. - Navigate to your repository folder and select the
package.json
file - The repository shall be added
VFXGraph is a package that ships alongside HD Render Pipeline, and can be an optional dependency of Universal Render Pipeline. These versions follow semver version numbering. However, the VFX Graph extras Package does not follow the exact numbering of HDRP/VFX/URP. Instead, version numbers follow unity version numbering as a base reference.
- VFX Graph Package
- Unity
- 2020.3 > Working (Use 2020.3.x version)
- 2021.3 > Working (Use 2020.3.x version)
- 2022.X <-- In progress (will use a 2022.2.x version)
(work in progress)
- Blocks and Features
- Other Runtime Features