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Holding

Horațiu Mlendea edited this page Jun 6, 2017 · 7 revisions

Each Region is comprised of one or more holdings, which are the main source of troops and income.

Types

Empty land

The empty lands are lands where a proper holding does not exist. They can be upgraded to any type of holding, this being the only way to build new holdings.

Castle

The castles are military-oriented holdings.

Defence Recruitment Economy
High High Low

City

The cities are economy-oriented holdings.

Defence Recruitment Economy
Low Low High

Temple

The temples are economy-oriented holdings.

Defence Recruitment Economy
Medium Medium Medium

Data Structure

  • Id (String)
    • Unique identifier of the holding
    • It can contain a minimum of 3 characters, and a maximum of 40
  • Name (String)
    • The name of the holding
    • It can contain a minimum of 3 characters, and a maximum of 20
  • Description (String)
    • The description of the holding
    • It can contain a minimum of 3 characters, and a maximum of 300
  • Type (Enumeration)
  • RegionId (String)
    • Unique identifier of the region to which this holding belongs to
    • It can contain a minimum of 3 characters, and a maximum of 40
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