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Changes to game shortcuts and UTF8 gamelist name fixes #1126
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e120388
Add icons to Windows shortcuts
capitalistspz 8f3b114
Separate Windows and Linux implementation
capitalistspz 253ecd9
Use long name for title name
capitalistspz 50b90fe
Use QueryIconForTitle()
capitalistspz bad4fc0
Formatting
capitalistspz 061061f
Replace newlines with spaces
capitalistspz 3e88f76
don't use perm storage, correct variable name
capitalistspz 300c24f
Set AppImage executable path on init
capitalistspz d24eaca
Reduce nesting
capitalistspz 8d40eb9
Add missing return
capitalistspz 9cd5805
Remove random letter
capitalistspz 1abe6d1
UTF8 title name and output path
capitalistspz 0734dd2
UTF8 conversion for copy title name
capitalistspz 565d5cd
Show error message on Windows shortcut failure
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I think it's better to introduce a reusable
ActiveSettings::GetRealExecutablePath
instead of hardcoding the appimage path handling here.There was a problem hiding this comment.
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Considering that
ActiveSettings::GetExecutablePath
is only used for shortcuts and the autoupdater, maybe it simply should be the executable path?There was a problem hiding this comment.
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yes, that makes more sense