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Releases: Vauff/Maunz-Discord

v2.4.8

12 Aug 00:35
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  • Added support for multiple bot administrators

v2.4.7

04 Jul 20:15
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  • Fixed server tracking loop erroring if a tracking channel didn't exist

v2.4.6

14 Jun 19:52
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  • Fixed edge case with server tracking breaking the entire service

v2.4.5

15 Apr 02:20
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  • Fixed server tracking message spam

v2.4.4

14 Apr 22:52
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  • Fixed broken map thumbnails with the *map command
  • Reworked exception handling for Util methods to ensure errors are reported properly
  • Handle SocketTimeoutException in intelligence by using a proper error message

v2.4.3

12 Apr 00:20
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  • Applied the failedConnectionsThreshold bug fix to *players as well
  • Added responses to all commands that previously didn't have any to prevent Maunz typing and stopping
  • The bot will now send a message when it encounters an unexpected error containing error info and instructions on reporting the bug
  • Maunz intelligence now works when the bot has a nickname on
  • Maunz will no longer start typing when it is mentioned in a message with no text
  • Some miscellaneous code cleanup

v2.4.2

09 Apr 00:58
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  • Fixed a bug where *map wouldn't use the failedConnectionsThreshold value for detecting server downtime
  • Removed the cancel option from pages created using Util.buildPage() because it wasn't needed
  • Fixed a bug where a map could be added to the map database more than once if the capitalization was different
  • Updated to Discord4J 2.10
  • Updated dependencies

v2.4.1

03 Mar 21:21
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  • Update *minecraft usage message
  • Remove the server name from the normal map messages and instead only use it for PM notifications

v2.4

02 Mar 20:05
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  • Added *blacklist list to show currently blacklisted channels/commands
  • *quote list now uses reactions to handle changing pages
  • *accinfo has been renamed to *minecraft to avoid confusion with *steam
  • Added a footer icon to *minecraft and slightly optimized the embed code
  • *steam now works like *minecraft and displays a lot more info now
  • Implemented a page system into *notify list that uses reactions
  • Maunz will now show as typing while working on processing a command input
  • Added a slight delay to all Maunz command replies to prevent Discord bugging out and showing replies to commands before the actual triggering message in message history
  • *players will now list players in the origin channel if there are 8 or less players currently connected
  • Removed dev mode as it has been made mostly redundant by the config.json
  • Send a message when somebody tries to send a bot command that has been blacklisted so they know why the command didn't go through
  • Removed CS:GO update notifications service due to an unfixable connection issue to SteamDB
  • Show example of what mentioning a channel actually is in *services
  • Fixed NullPointerException in *services when trying to add a service when there is no more to add (thanks bl4ckscor3!)
  • *players will display an error message in the trigger channel if the bot was unable to PM the given user for whatever reason
  • All map messages now show the full server name as an embed title, and guild name has been removed from PM notifications
  • Slight rework on how sending messages and reactions is handled to ensure proper permission error messages are always sent
  • Re-organized import formatting
  • Language tweak for message in *notify when choosing not to add a map that wasn't in the map database
  • *help has been redone to serve all command help within Discord using pages instead of relying on an external link
  • Added *discord/*invite that both give the link to join the Maunz Hub Discord server and the bots invite link
  • *isitdown now checks HTTP status codes too
  • Fixed *services not being able to properly delete the server tracking service if players had map notifications set
  • Updated dependencies

v2.3.4

21 Feb 23:26
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  • Fixed *players not working in some guilds where multiple guilds were tracking the same server