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Orthogonalize demo textures apply small amount of de-tiling
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Xtarsia authored and TokisanGames committed Jan 10, 2025
1 parent f55519d commit 2a73f7b
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Binary file modified project/demo/assets/textures/ground037_nrm_rgh.png
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Binary file modified project/demo/assets/textures/rock030_nrm_rgh.png
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2 changes: 2 additions & 0 deletions project/demo/data/assets.tres
Original file line number Diff line number Diff line change
Expand Up @@ -32,6 +32,8 @@ id = 1
albedo_color = Color(0.67451, 0.74902, 0.686275, 1)
albedo_texture = ExtResource("3_g8f2m")
normal_texture = ExtResource("4_aw5y1")
uv_scale = 0.2
detiling = 0.161

[resource]
mesh_list = Array[Terrain3DMeshAsset]([SubResource("Terrain3DMeshAsset_2qf8x")])
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