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[Issue] In low gravity a PSR is indicated but not actually rolled if a unit uses more than normal MP to flee the board
#6482
opened Feb 1, 2025 by
GiovanniBertuccio
4 tasks done
[Issue] NPE hard lock after failed split S maneuver
#6480
opened Feb 1, 2025 by
GiovanniBertuccio
4 tasks done
[0.50.03-SNAPSHOT] Princess AI not closing in to engage and maintaining blocked LOS against inferior/equal forces
#6473
opened Jan 31, 2025 by
PhoenixHeart512
4 tasks done
[Issue] Infantry Taking Damage While In A Building Despite No LOS To The Level With The Infantry
#6472
opened Jan 31, 2025 by
furyn22
4 tasks done
[0.50.03-SNAPSHOT] Megamek Theme changes to Capellan if Client Settings are opened and closed after first launch
#6465
opened Jan 30, 2025 by
PhoenixHeart512
4 tasks done
[Bug] Valid locations to deploy aerial units are not correctly hilighted
#6461
opened Jan 30, 2025 by
BlueThing00
4 tasks done
[0.50.03 - CI1750 Nightly] Estevez MBT is Invalid
CGL clarification Required
This covers any issues that require CGL errata or clarification for us to fix.
Data
Hammertime.
Severity: Medium
Issues described as medium severity as per the new issue form
#6458
opened Jan 29, 2025 by
UlyssesSockdrawer
4 tasks done
[0.50.03 - CI1750 Nightly (MHQ Packaged)] Minimap Level Numbers Slightly Offset
Bug
GUI
User Interface
Severity: Low
Issues described as low severity as per the new issue form
#6455
opened Jan 28, 2025 by
UlyssesSockdrawer
4 tasks done
[Issue] - Minimap context menus no longer function after opening other menus.
Bug
GUI
User Interface
Severity: Low
Issues described as low severity as per the new issue form
#6452
opened Jan 28, 2025 by
HoneySkull
4 tasks done
[Issue] MegaMek not utilizing the proper angle of attack for Ground to Air combat
#6448
opened Jan 27, 2025 by
RaozSpaz
4 tasks done
quadvees that go prone, still take PSRs and fall if they fail
#6441
opened Jan 26, 2025 by
Negatorxx
4 tasks done
[RFE] Setting to "Get focus on player turn"
(RFE) Enhancement
Requests for Enhancement, new features or implementations
#6440
opened Jan 26, 2025 by
MechSalvager
3 tasks done
[Issue] Pilot Hit Failed Roll causing auto crash?
#6435
opened Jan 24, 2025 by
RaozSpaz
4 tasks done
[Issue] Code Text Visible in Idling PopUp
Bug
Severity: Low
Issues described as low severity as per the new issue form
#6422
opened Jan 18, 2025 by
RaozSpaz
4 tasks done
Cannot Charge from Prone Position
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#6413
opened Jan 15, 2025 by
PirateofMRC
4 tasks done
[Issue] Concurrent Modification Error when ragequitting at the end of a bad firing round
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#6410
opened Jan 15, 2025 by
OrbMonky
4 tasks done
[Data] Achileus Light Battle Armor Six Suit Squads Have Wrong Intro Date
Data
Hammertime.
#6406
opened Jan 14, 2025 by
stonewall072
4 tasks done
NullPointerException: Cannot invoke "megamek.common.MovePath.getEntity()" because "mp" is null
Bug
Princess/AI
Sentry
Any issues being built and forwarded from Sentry only
Severity: High
Issues described as high severity as per the new issue form
#6403
opened Jan 13, 2025 by
tapenvy-sentry
bot
[Issue] Several Vehicles have incomplete/inaccurate stats
Data
Hammertime.
#6399
opened Jan 11, 2025 by
KyleM5
4 of 78 tasks
[Issue] Disconnect after finished firing weapons
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#6398
opened Jan 11, 2025 by
blah2355
4 tasks done
[RFE] .50.02 ASF Princess should be able to jettison bombs
(RFE) Enhancement
Requests for Enhancement, new features or implementations
#6392
opened Jan 11, 2025 by
SnyderPhilip
3 tasks done
Accidental Fall from above from building collapse Incorrect damage to target
Bug
Severity: High
Issues described as high severity as per the new issue form
#6388
opened Jan 11, 2025 by
mandalorewise01
4 tasks done
IllegalArgumentException: Entity invalid. ID 29
Bug
Princess/AI
Sentry
Any issues being built and forwarded from Sentry only
#6382
opened Jan 9, 2025 by
tapenvy-sentry
bot
[Issue] LAMs only display generic AirMech sprites
#6380
opened Jan 9, 2025 by
jimtheviking
4 tasks done
[RFE] Add button to switch Variable Range Targeting quirk between short/long during scenarios
(RFE) Enhancement
Requests for Enhancement, new features or implementations
#6378
opened Jan 8, 2025 by
PhoenixHeart512
3 tasks done
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