Platform game delevoped for a subject in the career of Programming and Desing in videogmaes - UPC.
The game is about a dog trying to arrive to his owner. To do so, he will adventure through a perilous mountain range.
- Jumps.
- Die when falling.
- God mode.
- Go forwards and backwards.
- Animations.
- Enemies and pathfinding.
- Saving and loading.
- Bark attack.
- Colliders.
- Die.
- Textures.
- A to move left.
- D to move right.
- SPACE to jump.
- Q to bark.
- On the logo screen, gameover screen and victory screen, press enter to continue.
- While on menu, press ESC to close the game.
- While inside the game, press ESC to open the menu.
- F1 to go back to start
- F3 to go back to start
- F4 to die and trigger die animation, or revive if you're dead (before the game resets).
- F5 to save snapshot.
- F6 to load snapshot.
- F8 button hitbox.
- F9 toggle debug.
- F10 God mode.
- In stage 1, L to jump straight to stage 2.
- While in god mode, W to move up and S to move down. Jump is disabled.
- Marc Avante - Programer and developer.
- Andrea Doña - Art disegner and level designer.
- Both taking the role of management.
This project is licensed under an unmodified MIT license, which is an OSI-certified license that allows static linking with closed source software. Check LICENSE for further details.