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Eternal Loyalty

Description

Platform game delevoped for a subject in the career of Programming and Desing in videogmaes - UPC.

The game is about a dog trying to arrive to his owner. To do so, he will adventure through a perilous mountain range.

Key Features

  • Jumps.
  • Die when falling.
  • God mode.
  • Go forwards and backwards.
  • Animations.
  • Enemies and pathfinding.
  • Saving and loading.
  • Bark attack.
  • Colliders.
  • Die.
  • Textures.

Controls

  • A to move left.
  • D to move right.
  • SPACE to jump.
  • Q to bark.
  • On the logo screen, gameover screen and victory screen, press enter to continue.
  • While on menu, press ESC to close the game.
  • While inside the game, press ESC to open the menu.
  • F1 to go back to start
  • F3 to go back to start
  • F4 to die and trigger die animation, or revive if you're dead (before the game resets).
  • F5 to save snapshot.
  • F6 to load snapshot.
  • F8 button hitbox.
  • F9 toggle debug.
  • F10 God mode.
  • In stage 1, L to jump straight to stage 2.
  • While in god mode, W to move up and S to move down. Jump is disabled.

Developers

  • Marc Avante - Programer and developer.
  • Andrea Doña - Art disegner and level designer.
  • Both taking the role of management.

Github Link

License

This project is licensed under an unmodified MIT license, which is an OSI-certified license that allows static linking with closed source software. Check LICENSE for further details.