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0.1.60

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@Marlamin Marlamin released this 15 Jul 20:26
· 49 commits to main since this release
bdecf64

0.1.60 (15-07-2024)

  • Added exporting of .skel files and files referenced by .skel files for raw M2 exports.
  • Added exporting of WMO LOD groups for raw WMO exports.
  • Added exporting of other WDT files for raw map exports.
  • Added option to blend the terrain textures from the exported alpha maps in the Blender add-on.
  • Improved blending on some character textures.
  • Improved memory usage for WMO previewing and exporting.
  • Improved CASC loading to fall back to CDN for missing config files.
  • Fixed missing map name from raw ADT export filenames.
  • Fixed missing bone data from OBJ exports with bone JSON exports enabled.
  • Fixed issue where filtering textures by items would only show textures for one gender.
  • Fixed issue with alpha maps from early maps such as Emerald Dream being exported incorrectly.
  • Fixed issue causing seams to appear on baked character textures.
  • Fixed issue with character tab layout being unusable on higher display sizes.
  • Fixed issue that caused character texture overlay to stop appearing after changing tabs.
  • Fixed issue that caused geoset control in the Models and Character tabs to be linked.
  • Fixed issue that caused wow.export to run out of memory when exporting incredibly large WMOs.