Releases: Kruithne/wow.export
Releases · Kruithne/wow.export
0.1.65
0.1.64
0.1.63
0.1.62
0.1.61
0.1.60
0.1.60 (15-07-2024)
- Added exporting of .skel files and files referenced by .skel files for raw M2 exports.
- Added exporting of WMO LOD groups for raw WMO exports.
- Added exporting of other WDT files for raw map exports.
- Added option to blend the terrain textures from the exported alpha maps in the Blender add-on.
- Improved blending on some character textures.
- Improved memory usage for WMO previewing and exporting.
- Improved CASC loading to fall back to CDN for missing config files.
- Fixed missing map name from raw ADT export filenames.
- Fixed missing bone data from OBJ exports with bone JSON exports enabled.
- Fixed issue where filtering textures by items would only show textures for one gender.
- Fixed issue with alpha maps from early maps such as Emerald Dream being exported incorrectly.
- Fixed issue causing seams to appear on baked character textures.
- Fixed issue with character tab layout being unusable on higher display sizes.
- Fixed issue that caused character texture overlay to stop appearing after changing tabs.
- Fixed issue that caused geoset control in the Models and Character tabs to be linked.
- Fixed issue that caused wow.export to run out of memory when exporting incredibly large WMOs.
0.1.59
0.1.59 (29-02-2024)
- Initial support for exporting textured character models and their customizations to glTF. Some customizations are not yet supported.
Note: Please see the pinned issue for known issues/requests before reporting a bug/making a suggestion. - New and improved 3D camera controls in the model viewer.
- Holding SHIFT and ALT now allows for more precise camera movement.
- Fixed missing animations on models that share rigs (e.g. void elf/upright orc/nightborne).
- Added expansion icon for The War Within.
- Improved default geoset selection.
0.1.58
0.1.58 (11-02-2024)
- M2 models can now be exported with all their animations when using glTF. (Beta feature)
- Added additional bone names for non-keybone bones.
- Added optional setting (disabled by default) to also display unnamed/unknown items in the "Items" tab.
- Added exporting of all doodads when exporting raw WMOs.
- Fixed alpha channels not decoding correctly on some BLPs.
- Fixed skin names appearing in raw export filenames for M2s.
- Improved performance when loading models for previewing while "Show Textures" is disabled.
Note: When enabling the "Show Textures" checkbox a reload of the model is needed for textures to appear.
0.1.57
0.1.57 (25-01-2024)
- M2 models can now be exported in the glTF format (complete with armature)! 🎉
- WMO models can now be exported in glTF format (does not support doodads).
- Fixed issue with models added since 9.2+ not containing names.
⭐ [Special thank you to Kathen (@ehedbor) for contributions in 0.1.57]