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Reactive Dynamic Light
Henry de Jongh edited this page Mar 12, 2023
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Description | Icon |
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A reactive logic component that controls a dynamic light source. Requires the Dynamic Lighting package to be installed. |
None |
Name | Description |
---|---|
Start Enabled | Whether the light is enabled (full intensity) or disabled (zero intensity) upon scene start. |
Fade In Time | The amount of time in takes in seconds for the light to fade in fully. |
Fade Out Time | The amount of time in takes in seconds for the light to fade out fully. |
Name | Description | Parameter |
---|---|---|
EnableLight | Enables the dynamic light source. | None |
DisableLight | Disables the dynamic light source. | None |
ToggleLight | Toggles the dynamic light source. | None |
Name | Description | Parameter |
---|---|---|
None | None | None |
It remembers the light intensity at scene start and fades in or out to that intensity. Uncheck Start Enabled
to have zero intensity at scene start.
Logic Components | Terminology | Programming | External Components | |
---|---|---|---|---|
Logic Animator | Activator | Custom Logic | Reactive Dynamic Light | |
Logic Auto | Caller | Custom Inspector | ||
Logic Branch | Delay | Use Key | ||
Logic Case | Target | |||
Logic Collision Pair | User Inputs | |||
Logic Compare | ||||
Logic Counter | ||||
Logic Destroy | ||||
Logic Filter | ||||
Logic Group | ||||
Logic Instantiate | ||||
Logic Log | ||||
Logic Move Linear | ||||
Logic Relay | ||||
Logic Timer | ||||
Logic Trigger | ||||
Logic Unity |