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[gui/autobutcher] update with modern widgets #916

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Jan 2, 2024
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1 change: 1 addition & 0 deletions changelog.txt
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,7 @@ Template for new versions:
- `gui/control-panel`: tools are now organized by type: automation, bugfix, and gameplay
- `confirm`: updated confirmation dialogs to use clickable widgets and draggable windows
- `confirm`: added confirmation dialog for right clicking out of the trade agreement screen (so your trade agreement selections aren't lost)
- `gui/autobutcher`: interface redesigned to better support mouse control

## Removed

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4 changes: 2 additions & 2 deletions docs/gui/autobutcher.rst
Original file line number Diff line number Diff line change
Expand Up @@ -7,8 +7,8 @@ gui/autobutcher
:tags: fort auto fps animals

This is an in-game interface for `autobutcher`, which allows you to set
thresholds for how many animals you want to keep and will automatically butcher
the extras.
thresholds for how many animals you want to keep and the extras will be
automatically butchered.

Usage
-----
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