Releases: Aldaviva/GamesDoneQuickCalendarFactory
Releases · Aldaviva/GamesDoneQuickCalendarFactory
2.7.7
2.7.6
2.7.5
2.7.4
- #19: Added Google Calendar integration through a hosted, duplicate calendar as an improved alternative to subscribing to an ICS URL.
- Google Calendar polls subscribed ICS URLs very infrequently (once every few hours), so the calendar is often stale
- GDQ schedules change frequently during events, and it's easy to miss the start of runs if your calendar is out of date
- Copy events into Google Calendar every minute, and users can subscribe to this shared calendar instead of the ICS URL, so they will receive push notifications much faster when runs change
- #20: Fix service crashing during internet outages
- #22: Handle events where there are multiple runs of the same game
- #23: Don't crash if runs are missing their
order
property
2.6.0
2.5.0
- #16: Exclude fake runs like sleeping and pre-shows
- Target .NET 8.0 because 7.0 is out of support now
- Restart systemd service if it crashes
- Minor memory usage reduction when serializing lists of strings
- Removed response caching, which was redundant with output caching
- Increased client and server-side cache duration from 1 minute to 3
- Exclude runs in which annoying people are participating, can be disabled with optional query parameter
?includeAnnoyingPeople=true
- Send GDQ API requests to
tracker.gamesdonequick.com
hostname instead ofgamesdonequick.com
for presumably less load-balancer proxying