Hi, Iβm Zibo Ye. I find my passion in graphics engineering, particularly in GPU programming and performance optimization.
- π Pronouns: he/him
- π» Currently writing a Vulkan-based graphics engine. Still in rough shape, but planned to support Bindless Rendering, Render Graph, GPU Driven Rendering, Path Tracing, Mesh Shading, Work Graph and more.
- π Iβm currently earning my Master's degree in Entertainment Technology at Carnegie Mellon.
- π¬ Discuss with me about Real-time Graphics & GPU Programming & optimization