Releases: z-edit/xelib
Releases · z-edit/xelib
xelib v0.6.2
Changes
- Added missing member
baTES4
toarchiveTypes
enumeration (fixes issue with BSAs being built for the wrong game, causing crashes)
xelib v0.6.1
Changes
- Fixed
BuildArchive
not converting some arguments to wide character buffers - Added
BuildReferenceMap
,ResolveElements
, andResolveElementsEx
xelib v0.6.0
Changes
- Added
GetGameLanguage
,GetFileContainer
,BuildArchive
, andGetInjectionTarget
- Renamed
GetBitmapResource
toGetTextureData
- Added
archiveTypes
enumeration - See changelog for xedit-lib v0.5.3
- See changelog for xedit-lib v0.6.0
xelib v0.5.2
Changes
- Updated XEditLib, added
GetBitmapResource
function and addedfolder
argument toGetContainerFiles
- See changelog for xedit-lib v0.5.2
xelib v0.5.1
Changes
- Updated XEditLib, added
searchMasters
argument toGetRecord
- See changelog for xedit-lib v0.5.1
xelib v0.5.0
Changes
- Added
xelib.GetREFRs
- Added default values to
GetLinksTo
,SetLinksTo
, andGetLinksToEx
- Adjusted argument order for SetLinksTo, while still supporting old argument order
- Simplified
xelib.GetRecordConflictData
to usexelib.GetConflictData
- See changelog for xedit-lib v0.4.4 and xedit-lib v0.5.0
xelib v0.4.3
Changes
- Fixed ElementFromJSON - lib call capitalization wrong
- Added eslint
- Fixed missing imports
- Fixes
GetIntValueEx
,GetUIntValueEx
, andGetFloatValueEx
- Fixes error handling for
BuildReferences
andUnloadPlugin
- Fixes
- Fixed
GetAvailableMasters
relying onArray.prototype.subtract
polyfill from zEdit - Fixed
SetIntValue
setting handle as the value - Removed unnecessary locking code
- Removed unused testing framework (will be using
jest
in the future) - Updated
node-gyp
- XEditLib.dll updated, see the full changelog
xelib v0.4.2
Changes
- Added common perk functions
- Fixed bug in GetContainerFiles
- Added GetRefEditorID record value function
- XEditLib.dll updated, see the full changelog
xelib v0.4.1
Changes
- Added logger and verbose option
- Added lock for around native addon calls
- Added 64-bit XEditLib.dll
- Fixed nan dependency issue
- Fixed
PlacementName
bug - Added
GetExceptionStackLength
andGetExceptionStack
- Fixed
helpers.Fail
calls clobbering exception information
xelib v0.4.0
Changes
- Added
ExtractSignature
utility function - Added
WithEachHandle
utility function - Added
CleanStore
meta function - Fixed exception raised by
CreateHandleGroup
to use an error object - Added
GetBodyTemplate
,GetArmorType
, andSetArmorType
record value functions - Fixed
Add<Item>
array value functions ignoring last value argument - Updated XEditLib.dll with optimizations (see the full changelog)