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4.13.2
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yairm210 committed Aug 24, 2024
1 parent 041d756 commit 8f5679d
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Showing 43 changed files with 722 additions and 481 deletions.
22 changes: 14 additions & 8 deletions android/assets/jsons/translations/Afrikaans.properties
Original file line number Diff line number Diff line change
Expand Up @@ -4172,26 +4172,30 @@ Provides a [buildingName] in your first [positiveAmount] cities for free =
# Requires translation!
Triggers a [event] event =
# Requires translation!
Heal this unit by [positiveAmount] HP =
[unitTriggerTarget] heals [positiveAmount] HP =
# Requires translation!
This Unit takes [positiveAmount] damage =
[unitTriggerTarget] takes [positiveAmount] damage =
# Requires translation!
This Unit gains [amount] XP =
[unitTriggerTarget] gains [amount] XP =
# Requires translation!
This Unit upgrades for free including special upgrades =
[unitTriggerTarget] upgrades for free =
# Requires translation!
This Unit gains the [promotion] promotion =
[unitTriggerTarget] upgrades for free including special upgrades =
# Requires translation!
This Unit loses the [promotion] promotion =
[unitTriggerTarget] gains the [promotion] promotion =
# Requires translation!
This Unit gains [amount] movement =
[unitTriggerTarget] loses the [promotion] promotion =
# Requires translation!
This Unit loses [amount] movement =
[unitTriggerTarget] gains [amount] movement =
# Requires translation!
[unitTriggerTarget] loses [amount] movement =
# Requires translation!
[unitTriggerTarget] gains the [promotion] status for [positiveAmount] turn(s) =
# Requires translation!
[unitTriggerTarget] loses the [promotion] status =
# Requires translation!
[unitTriggerTarget] is destroyed =
# Requires translation!
upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
Expand Down Expand Up @@ -4230,6 +4234,8 @@ upon founding a Religion =
# Requires translation!
upon enhancing a Religion =
# Requires translation!
upon damaging a [mapUnitFilter] unit =
# Requires translation!
upon defeating a [mapUnitFilter] unit =
# Requires translation!
upon expending a [mapUnitFilter] unit =
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22 changes: 14 additions & 8 deletions android/assets/jsons/translations/Bangla.properties
Original file line number Diff line number Diff line change
Expand Up @@ -3785,26 +3785,30 @@ Provides a [buildingName] in your first [positiveAmount] cities for free =
# Requires translation!
Triggers a [event] event =
# Requires translation!
Heal this unit by [positiveAmount] HP =
[unitTriggerTarget] heals [positiveAmount] HP =
# Requires translation!
This Unit takes [positiveAmount] damage =
[unitTriggerTarget] takes [positiveAmount] damage =
# Requires translation!
This Unit gains [amount] XP =
[unitTriggerTarget] gains [amount] XP =
# Requires translation!
This Unit upgrades for free including special upgrades =
[unitTriggerTarget] upgrades for free =
# Requires translation!
This Unit gains the [promotion] promotion =
[unitTriggerTarget] upgrades for free including special upgrades =
# Requires translation!
This Unit loses the [promotion] promotion =
[unitTriggerTarget] gains the [promotion] promotion =
# Requires translation!
This Unit gains [amount] movement =
[unitTriggerTarget] loses the [promotion] promotion =
# Requires translation!
This Unit loses [amount] movement =
[unitTriggerTarget] gains [amount] movement =
# Requires translation!
[unitTriggerTarget] loses [amount] movement =
# Requires translation!
[unitTriggerTarget] gains the [promotion] status for [positiveAmount] turn(s) =
# Requires translation!
[unitTriggerTarget] loses the [promotion] status =
# Requires translation!
[unitTriggerTarget] is destroyed =
# Requires translation!
upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
Expand Down Expand Up @@ -3843,6 +3847,8 @@ upon founding a Religion =
# Requires translation!
upon enhancing a Religion =
# Requires translation!
upon damaging a [mapUnitFilter] unit =
# Requires translation!
upon defeating a [mapUnitFilter] unit =
# Requires translation!
upon expending a [mapUnitFilter] unit =
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22 changes: 14 additions & 8 deletions android/assets/jsons/translations/Belarusian.properties
Original file line number Diff line number Diff line change
Expand Up @@ -3831,26 +3831,30 @@ Provides a [buildingName] in your first [positiveAmount] cities for free =
# Requires translation!
Triggers a [event] event =
# Requires translation!
Heal this unit by [positiveAmount] HP =
[unitTriggerTarget] heals [positiveAmount] HP =
# Requires translation!
This Unit takes [positiveAmount] damage =
[unitTriggerTarget] takes [positiveAmount] damage =
# Requires translation!
This Unit gains [amount] XP =
[unitTriggerTarget] gains [amount] XP =
# Requires translation!
This Unit upgrades for free including special upgrades =
[unitTriggerTarget] upgrades for free =
# Requires translation!
This Unit gains the [promotion] promotion =
[unitTriggerTarget] upgrades for free including special upgrades =
# Requires translation!
This Unit loses the [promotion] promotion =
[unitTriggerTarget] gains the [promotion] promotion =
# Requires translation!
This Unit gains [amount] movement =
[unitTriggerTarget] loses the [promotion] promotion =
# Requires translation!
This Unit loses [amount] movement =
[unitTriggerTarget] gains [amount] movement =
# Requires translation!
[unitTriggerTarget] loses [amount] movement =
# Requires translation!
[unitTriggerTarget] gains the [promotion] status for [positiveAmount] turn(s) =
# Requires translation!
[unitTriggerTarget] loses the [promotion] status =
# Requires translation!
[unitTriggerTarget] is destroyed =
# Requires translation!
upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
Expand Down Expand Up @@ -3889,6 +3893,8 @@ upon founding a Religion =
# Requires translation!
upon enhancing a Religion =
# Requires translation!
upon damaging a [mapUnitFilter] unit =
# Requires translation!
upon defeating a [mapUnitFilter] unit =
# Requires translation!
upon expending a [mapUnitFilter] unit =
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22 changes: 14 additions & 8 deletions android/assets/jsons/translations/Bosnian.properties
Original file line number Diff line number Diff line change
Expand Up @@ -4406,26 +4406,30 @@ Provides a [buildingName] in your first [positiveAmount] cities for free =
# Requires translation!
Triggers a [event] event =
# Requires translation!
Heal this unit by [positiveAmount] HP =
[unitTriggerTarget] heals [positiveAmount] HP =
# Requires translation!
This Unit takes [positiveAmount] damage =
[unitTriggerTarget] takes [positiveAmount] damage =
# Requires translation!
This Unit gains [amount] XP =
[unitTriggerTarget] gains [amount] XP =
# Requires translation!
This Unit upgrades for free including special upgrades =
[unitTriggerTarget] upgrades for free =
# Requires translation!
This Unit gains the [promotion] promotion =
[unitTriggerTarget] upgrades for free including special upgrades =
# Requires translation!
This Unit loses the [promotion] promotion =
[unitTriggerTarget] gains the [promotion] promotion =
# Requires translation!
This Unit gains [amount] movement =
[unitTriggerTarget] loses the [promotion] promotion =
# Requires translation!
This Unit loses [amount] movement =
[unitTriggerTarget] gains [amount] movement =
# Requires translation!
[unitTriggerTarget] loses [amount] movement =
# Requires translation!
[unitTriggerTarget] gains the [promotion] status for [positiveAmount] turn(s) =
# Requires translation!
[unitTriggerTarget] loses the [promotion] status =
# Requires translation!
[unitTriggerTarget] is destroyed =
# Requires translation!
upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
Expand Down Expand Up @@ -4464,6 +4468,8 @@ upon founding a Religion =
# Requires translation!
upon enhancing a Religion =
# Requires translation!
upon damaging a [mapUnitFilter] unit =
# Requires translation!
upon defeating a [mapUnitFilter] unit =
# Requires translation!
upon expending a [mapUnitFilter] unit =
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30 changes: 22 additions & 8 deletions android/assets/jsons/translations/Brazilian_Portuguese.properties
Original file line number Diff line number Diff line change
Expand Up @@ -2468,16 +2468,28 @@ Turn this tile into a [terrainName] tile = Transforme este painel em um painel [
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Fornece o edifício [stat] mais barato em suas primeiras [positiveAmount] cidades gratuitamente
Provides a [buildingName] in your first [positiveAmount] cities for free = Fornece um(a) [buildingName] em suas primeiras [positiveAmount] cidades gratuitamente
Triggers a [event] event = Aciona o evento [event]
Heal this unit by [positiveAmount] HP = Cure esta unidade em [positiveAmount] HP
This Unit takes [positiveAmount] damage = Esta unidade sofre [positiveAmount] de dano
This Unit gains [amount] XP = Esta Unidade recebe [amount] de XP
This Unit upgrades for free including special upgrades = Esta Unidade melhora de graça incluindo melhorias especiais
This Unit gains the [promotion] promotion = Esta Unidade ganha a promoção [promotion]
This Unit loses the [promotion] promotion = Esta unidade perde a promoção [promotion]
This Unit gains [amount] movement = Esta unidade ganha [amount] movimento(s)
This Unit loses [amount] movement = Esta unidade perde [amount] movimento(s)
# Requires translation!
[unitTriggerTarget] heals [positiveAmount] HP =
# Requires translation!
[unitTriggerTarget] takes [positiveAmount] damage =
# Requires translation!
[unitTriggerTarget] gains [amount] XP =
# Requires translation!
[unitTriggerTarget] upgrades for free =
# Requires translation!
[unitTriggerTarget] upgrades for free including special upgrades =
# Requires translation!
[unitTriggerTarget] gains the [promotion] promotion =
# Requires translation!
[unitTriggerTarget] loses the [promotion] promotion =
# Requires translation!
[unitTriggerTarget] gains [amount] movement =
# Requires translation!
[unitTriggerTarget] loses [amount] movement =
[unitTriggerTarget] gains the [promotion] status for [positiveAmount] turn(s) = [unitTriggerTarget] ganha o status [promotion] por [positiveAmount] turno(s)
[unitTriggerTarget] loses the [promotion] status = [unitTriggerTarget] perde o status de [promotion]
# Requires translation!
[unitTriggerTarget] is destroyed =
upon discovering [techFilter] technology = ao descobrir a tecnologia [techFilter]
upon entering the [era] = ao entrar na [era]
upon entering a new era = ao entrar em uma nova era
Expand All @@ -2497,6 +2509,8 @@ upon turn end = ao final do turno
upon founding a Pantheon = ao fundar um Panteão
upon founding a Religion = ao fundar uma Religião
upon enhancing a Religion = ao aprimorar uma Religião
# Requires translation!
upon damaging a [mapUnitFilter] unit =
upon defeating a [mapUnitFilter] unit = ao derrotar uma unidade [mapUnitFilter]
upon expending a [mapUnitFilter] unit = ao gastar uma unidade [mapUnitFilter]
upon being defeated = ao ser derrotado
Expand Down
22 changes: 14 additions & 8 deletions android/assets/jsons/translations/Bulgarian.properties
Original file line number Diff line number Diff line change
Expand Up @@ -3496,26 +3496,30 @@ Provides a [buildingName] in your first [positiveAmount] cities for free =
# Requires translation!
Triggers a [event] event =
# Requires translation!
Heal this unit by [positiveAmount] HP =
[unitTriggerTarget] heals [positiveAmount] HP =
# Requires translation!
This Unit takes [positiveAmount] damage =
[unitTriggerTarget] takes [positiveAmount] damage =
# Requires translation!
This Unit gains [amount] XP =
[unitTriggerTarget] gains [amount] XP =
# Requires translation!
This Unit upgrades for free including special upgrades =
[unitTriggerTarget] upgrades for free =
# Requires translation!
This Unit gains the [promotion] promotion =
[unitTriggerTarget] upgrades for free including special upgrades =
# Requires translation!
This Unit loses the [promotion] promotion =
[unitTriggerTarget] gains the [promotion] promotion =
# Requires translation!
This Unit gains [amount] movement =
[unitTriggerTarget] loses the [promotion] promotion =
# Requires translation!
This Unit loses [amount] movement =
[unitTriggerTarget] gains [amount] movement =
# Requires translation!
[unitTriggerTarget] loses [amount] movement =
# Requires translation!
[unitTriggerTarget] gains the [promotion] status for [positiveAmount] turn(s) =
# Requires translation!
[unitTriggerTarget] loses the [promotion] status =
# Requires translation!
[unitTriggerTarget] is destroyed =
# Requires translation!
upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
Expand Down Expand Up @@ -3554,6 +3558,8 @@ upon founding a Religion =
# Requires translation!
upon enhancing a Religion =
# Requires translation!
upon damaging a [mapUnitFilter] unit =
# Requires translation!
upon defeating a [mapUnitFilter] unit =
# Requires translation!
upon expending a [mapUnitFilter] unit =
Expand Down
30 changes: 22 additions & 8 deletions android/assets/jsons/translations/Catalan.properties
Original file line number Diff line number Diff line change
Expand Up @@ -2462,18 +2462,30 @@ Turn this tile into a [terrainName] tile = Converteix en [terrainName] aquesta c
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Aconsegueix de franc l’edifici [stat] més barat en les primeres [positiveAmount] ciutats de la civilització.
Provides a [buildingName] in your first [positiveAmount] cities for free = S’obté un [buildingName] en les primeres [positiveAmount] ciutats de la civilització.
Triggers a [event] event = Dispara un esdeveniment [event]
Heal this unit by [positiveAmount] HP = Cura aquesta unitat [positiveAmount] de vida
This Unit takes [positiveAmount] damage = Aquesta unitat rep un dany de [positiveAmount]
This Unit gains [amount] XP = Aquesta unitat guanya [amount] d’experiència
This Unit upgrades for free including special upgrades = Aquesta unitat millora de franc, incloses les millores especials.
This Unit gains the [promotion] promotion = Aquesta unitat guanya l’ascens [promotion].
This Unit loses the [promotion] promotion = Aquesta unitat perd l’ascens [promotion].
This Unit gains [amount] movement = Aquesta unitat guanya [amount] de moviment
This Unit loses [amount] movement = Aquesta unitat perd [amount] de moviment
# Requires translation!
[unitTriggerTarget] heals [positiveAmount] HP =
# Requires translation!
[unitTriggerTarget] takes [positiveAmount] damage =
# Requires translation!
[unitTriggerTarget] gains [amount] XP =
# Requires translation!
[unitTriggerTarget] upgrades for free =
# Requires translation!
[unitTriggerTarget] upgrades for free including special upgrades =
# Requires translation!
[unitTriggerTarget] gains the [promotion] promotion =
# Requires translation!
[unitTriggerTarget] loses the [promotion] promotion =
# Requires translation!
[unitTriggerTarget] gains [amount] movement =
# Requires translation!
[unitTriggerTarget] loses [amount] movement =
# Requires translation!
[unitTriggerTarget] gains the [promotion] status for [positiveAmount] turn(s) =
# Requires translation!
[unitTriggerTarget] loses the [promotion] status =
# Requires translation!
[unitTriggerTarget] is destroyed =
upon discovering [techFilter] technology = quan es descobreix la tecnologia [techFilter]
upon entering the [era] = quan s’entri a l’[era]
upon entering a new era = quan comença una nova era
Expand All @@ -2493,6 +2505,8 @@ upon turn end = fins a la fi del torn
upon founding a Pantheon = quan es funda un panteó
upon founding a Religion = quan es funda una religió
upon enhancing a Religion = quan es difon una religió
# Requires translation!
upon damaging a [mapUnitFilter] unit =
upon defeating a [mapUnitFilter] unit = quan es derrota una unitat de tipus [mapUnitFilter]
upon expending a [mapUnitFilter] unit = quan es gasta una unitat [mapUnitFilter]
upon being defeated = quan la unitat és derrotada
Expand Down
26 changes: 18 additions & 8 deletions android/assets/jsons/translations/Czech.properties
Original file line number Diff line number Diff line change
Expand Up @@ -2886,23 +2886,31 @@ Provides the cheapest [stat] building in your first [positiveAmount] cities for
Provides a [buildingName] in your first [positiveAmount] cities for free = Zdarma poskytne budovu [buildingName] v našich prvních [positiveAmount] městech
# Requires translation!
Triggers a [event] event =
Heal this unit by [positiveAmount] HP = Vyléčí tuto jednotku o [positiveAmount] zdraví
# Requires translation!
This Unit takes [positiveAmount] damage =
This Unit gains [amount] XP = Tato jednotka získá [amount] zkušenosti
This Unit upgrades for free including special upgrades = Tato jednotka získá vylepšení zdarma včetně speciálních
This Unit gains the [promotion] promotion = Tato jednotka získá povýšení [promotion]
[unitTriggerTarget] heals [positiveAmount] HP =
# Requires translation!
This Unit loses the [promotion] promotion =
[unitTriggerTarget] takes [positiveAmount] damage =
# Requires translation!
This Unit gains [amount] movement =
[unitTriggerTarget] gains [amount] XP =
# Requires translation!
This Unit loses [amount] movement =
[unitTriggerTarget] upgrades for free =
# Requires translation!
[unitTriggerTarget] upgrades for free including special upgrades =
# Requires translation!
[unitTriggerTarget] gains the [promotion] promotion =
# Requires translation!
[unitTriggerTarget] loses the [promotion] promotion =
# Requires translation!
[unitTriggerTarget] gains [amount] movement =
# Requires translation!
[unitTriggerTarget] loses [amount] movement =
# Requires translation!
[unitTriggerTarget] gains the [promotion] status for [positiveAmount] turn(s) =
# Requires translation!
[unitTriggerTarget] loses the [promotion] status =
# Requires translation!
[unitTriggerTarget] is destroyed =
# Requires translation!
upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
Expand Down Expand Up @@ -2941,6 +2949,8 @@ upon founding a Religion =
# Requires translation!
upon enhancing a Religion =
# Requires translation!
upon damaging a [mapUnitFilter] unit =
# Requires translation!
upon defeating a [mapUnitFilter] unit =
# Requires translation!
upon expending a [mapUnitFilter] unit =
Expand Down
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