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Dedupe Reload/NoSyncReload, prefer empty instead of nil init
Reload and NoSyncReload have duplicated code, this unifies both for later refactoring. This PR is split from etcd-io#786, where the tests found differences on reloading and nil/empty initializations. Added some more clarifications in godocs for certain panic behavior and expected returns on the interface. Signed-off-by: Thomas Jungblut <[email protected]>
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