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FES Template Update #74

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Added support for Model.tbl and Effect.tbl, latter of which is pretty barebones.

Updated some enums

Improved some preexisting values in Skill.tbl

Documented some values in Skill.tbl

Added support for Model.tbl and Effect.tbl, latter of which is pretty barebones.

Updated some enums

Improved some preexisting values in Skill.tbl

Documented some values in Skill.tbl
@Phoenix-neat
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sorry ><

typedef struct
{
u8 Unknown5[ 48 ];
} Ttesting <name = "Testin">;
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?

Skill_EnableAilment EnableAilment <name = "Enable Ailment", comment = "AilmentOn also applies to insta-kill spells (light/dark)">;
u8 AilmentChance <name = "Ailments Hit Chance">;
u8 AlimentChance <name = "Ailments Effect Chance (%)">;
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Typo

break;

case TableSegmentType_testing:
Ttesting Ttestings[ Size / sizeof( Ttesting ) ];
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??

switch ( segmentIndex )
{
case 0: segmentType = TableSegmentType_Effect; break;
case 1: segmentType = TableSegmentType_testing; break;
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??? :)

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