Releases: tangible-landscape/r.in.kinect
r.in.kinect for Xbox One v1.2.1
This micro release includes:
r.in.kinect for Azure Kinect SDK v2.1.0
This release includes compatibility fix for GRASS 8, move to PCL 1.11, and default interpolation was changed from splines to IDW to make it faster (see 10c3c2a commit description for details):
r.in.kinect method=interpolation interpolation=idw ... results in binning with holes filled with IDW.
r.in.kinect method=interpolation interpolation=splines ... results in interpolation from points using RST library.
r.in.kinect method=mean ... results in binning only (contains no data).
r.in.kinect for Xbox One v1.2.0
This release includes compatibility fix for GRASS 8 and default interpolation was changed from splines to IDW to make it faster (see 10c3c2a commit description for details):
r.in.kinect method=interpolation interpolation=idw ...
results in binning with holes filled with IDW.
r.in.kinect method=interpolation interpolation=splines ...
results in interpolation from points using RST library.
r.in.kinect method=mean ...
results in binning only (contains no data).
r.in.kinect for Xbox One v1.1.0
Updated release of GRASS GIS r.in.kinect module for scanning and importing data into GRASS GIS from Kinect for Xbox One.
Includes bug fixes and upgrade to PCL 1.11.
r.in.kinect for Azure Kinect SDK v2.0.0
This release of GRASS GIS r.in.kinect module scans and imports data into GRASS GIS using Azure Kinect (not Kinect for Xbox One). Module r.in.kinect is used in Tangible Landscape, an open source tangible interface for geospatial modeling. See README for dependencies and installation instructions.
r.in.kinect for Xbox One v1.0.0
This is the first release of GRASS GIS r.in.kinect module for scanning and importing data into GRASS GIS from Kinect for Xbox One. Module r.in.kinect is used in Tangible Landscape, an open source tangible interface for geospatial modeling. See README for dependencies and installation instructions.