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FullscreenUI: Name landing icon files after action
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stenzek committed Jan 14, 2025
1 parent 3130e16 commit 2fd8940
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16 changes: 8 additions & 8 deletions src/core/fullscreen_ui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1046,10 +1046,10 @@ void FullscreenUI::ReturnToMainWindow()
bool FullscreenUI::LoadResources()
{
s_state.app_icon_texture = LoadTexture("images/duck.png");
s_state.fallback_disc_texture = LoadTexture("fullscreenui/media-cdrom.png");
s_state.fallback_exe_texture = LoadTexture("fullscreenui/applications-system.png");
s_state.fallback_psf_texture = LoadTexture("fullscreenui/multimedia-player.png");
s_state.fallback_playlist_texture = LoadTexture("fullscreenui/address-book-new.png");
s_state.fallback_disc_texture = LoadTexture("fullscreenui/cdrom.png");
s_state.fallback_exe_texture = LoadTexture("fullscreenui/settings.png");
s_state.fallback_psf_texture = LoadTexture("fullscreenui/psf-file.png");
s_state.fallback_playlist_texture = LoadTexture("fullscreenui/game-list.png");
return true;
}

Expand Down Expand Up @@ -1705,21 +1705,21 @@ void FullscreenUI::DrawLandingWindow()
{
ResetFocusHere();

if (HorizontalMenuItem(GetCachedTexture("fullscreenui/address-book-new.png"), FSUI_CSTR("Game List"),
if (HorizontalMenuItem(GetCachedTexture("fullscreenui/game-list.png"), FSUI_CSTR("Game List"),
FSUI_CSTR("Launch a game from images scanned from your game directories.")))
{
SwitchToGameList();
}

if (HorizontalMenuItem(
GetCachedTexture("fullscreenui/media-cdrom.png"), FSUI_CSTR("Start Game"),
GetCachedTexture("fullscreenui/cdrom.png"), FSUI_CSTR("Start Game"),
FSUI_CSTR("Launch a game from a file, disc, or starts the console without any disc inserted.")))
{
s_state.current_main_window = MainWindowType::StartGame;
QueueResetFocus(FocusResetType::ViewChanged);
}

if (HorizontalMenuItem(GetCachedTexture("fullscreenui/applications-system.png"), FSUI_CSTR("Settings"),
if (HorizontalMenuItem(GetCachedTexture("fullscreenui/settings.png"), FSUI_CSTR("Settings"),
FSUI_CSTR("Changes settings for the application.")))
{
SwitchToSettings();
Expand Down Expand Up @@ -1784,7 +1784,7 @@ void FullscreenUI::DrawStartGameWindow()
DoStartFile();
}

if (HorizontalMenuItem(GetCachedTexture("fullscreenui/drive-cdrom.png"), FSUI_CSTR("Start Disc"),
if (HorizontalMenuItem(GetCachedTexture("fullscreenui/start-disc.png"), FSUI_CSTR("Start Disc"),
FSUI_CSTR("Start a game from a disc in your PC's DVD drive.")))
{
DoStartDisc();
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