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0.3.5

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@splashdust splashdust released this 14 Jan 16:46
· 179 commits to main since this release
7304ec6
  • Add support for using custom Bevy materials. This makes it easy to use custom shaders with bevy_voxel_world.
  • Add a built-in method for ray casting into the world. Usefull if you want to know which voxe is under the mouse cursor for instance.