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Original file line number | Diff line number | Diff line change |
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// oneko.js: https://github.com/adryd325/oneko.js | ||
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(function oneko() { | ||
const isReducedMotion = | ||
window.matchMedia(`(prefers-reduced-motion: reduce)`) === true || | ||
window.matchMedia(`(prefers-reduced-motion: reduce)`).matches === true; | ||
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if (isReducedMotion) return; | ||
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const nekoEl = document.createElement("div"); | ||
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let nekoPosX = 32; | ||
let nekoPosY = 32; | ||
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let mousePosX = 0; | ||
let mousePosY = 0; | ||
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let frameCount = 0; | ||
let idleTime = 0; | ||
let idleAnimation = null; | ||
let idleAnimationFrame = 0; | ||
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const nekoSpeed = 10; | ||
const spriteSets = { | ||
idle: [[-3, -3]], | ||
alert: [[-7, -3]], | ||
scratchSelf: [ | ||
[-5, 0], | ||
[-6, 0], | ||
[-7, 0], | ||
], | ||
scratchWallN: [ | ||
[0, 0], | ||
[0, -1], | ||
], | ||
scratchWallS: [ | ||
[-7, -1], | ||
[-6, -2], | ||
], | ||
scratchWallE: [ | ||
[-2, -2], | ||
[-2, -3], | ||
], | ||
scratchWallW: [ | ||
[-4, 0], | ||
[-4, -1], | ||
], | ||
tired: [[-3, -2]], | ||
sleeping: [ | ||
[-2, 0], | ||
[-2, -1], | ||
], | ||
N: [ | ||
[-1, -2], | ||
[-1, -3], | ||
], | ||
NE: [ | ||
[0, -2], | ||
[0, -3], | ||
], | ||
E: [ | ||
[-3, 0], | ||
[-3, -1], | ||
], | ||
SE: [ | ||
[-5, -1], | ||
[-5, -2], | ||
], | ||
S: [ | ||
[-6, -3], | ||
[-7, -2], | ||
], | ||
SW: [ | ||
[-5, -3], | ||
[-6, -1], | ||
], | ||
W: [ | ||
[-4, -2], | ||
[-4, -3], | ||
], | ||
NW: [ | ||
[-1, 0], | ||
[-1, -1], | ||
], | ||
}; | ||
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function init() { | ||
nekoEl.id = "oneko"; | ||
nekoEl.ariaHidden = true; | ||
nekoEl.style.width = "32px"; | ||
nekoEl.style.height = "32px"; | ||
nekoEl.style.position = "fixed"; | ||
nekoEl.style.pointerEvents = "none"; | ||
nekoEl.style.imageRendering = "pixelated"; | ||
nekoEl.style.left = `${nekoPosX - 16}px`; | ||
nekoEl.style.top = `${nekoPosY - 16}px`; | ||
nekoEl.style.zIndex = 2147483647; | ||
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let nekoFile = "./neko/oneko.gif" | ||
const curScript = document.currentScript | ||
if (curScript && curScript.dataset.cat) { | ||
nekoFile = curScript.dataset.cat | ||
} | ||
nekoEl.style.backgroundImage = `url(${nekoFile})`; | ||
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document.body.appendChild(nekoEl); | ||
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document.addEventListener("mousemove", function (event) { | ||
mousePosX = event.clientX; | ||
mousePosY = event.clientY; | ||
}); | ||
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window.requestAnimationFrame(onAnimationFrame); | ||
} | ||
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let lastFrameTimestamp; | ||
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function onAnimationFrame(timestamp) { | ||
// Stops execution if the neko element is removed from DOM | ||
if (!nekoEl.isConnected) { | ||
return; | ||
} | ||
if (!lastFrameTimestamp) { | ||
lastFrameTimestamp = timestamp; | ||
} | ||
if (timestamp - lastFrameTimestamp > 100) { | ||
lastFrameTimestamp = timestamp | ||
frame() | ||
} | ||
window.requestAnimationFrame(onAnimationFrame); | ||
} | ||
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function setSprite(name, frame) { | ||
const sprite = spriteSets[name][frame % spriteSets[name].length]; | ||
nekoEl.style.backgroundPosition = `${sprite[0] * 32}px ${sprite[1] * 32}px`; | ||
} | ||
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function resetIdleAnimation() { | ||
idleAnimation = null; | ||
idleAnimationFrame = 0; | ||
} | ||
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function idle() { | ||
idleTime += 1; | ||
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// every ~ 20 seconds | ||
if ( | ||
idleTime > 10 && | ||
Math.floor(Math.random() * 200) == 0 && | ||
idleAnimation == null | ||
) { | ||
let avalibleIdleAnimations = ["sleeping", "scratchSelf"]; | ||
if (nekoPosX < 32) { | ||
avalibleIdleAnimations.push("scratchWallW"); | ||
} | ||
if (nekoPosY < 32) { | ||
avalibleIdleAnimations.push("scratchWallN"); | ||
} | ||
if (nekoPosX > window.innerWidth - 32) { | ||
avalibleIdleAnimations.push("scratchWallE"); | ||
} | ||
if (nekoPosY > window.innerHeight - 32) { | ||
avalibleIdleAnimations.push("scratchWallS"); | ||
} | ||
idleAnimation = | ||
avalibleIdleAnimations[ | ||
Math.floor(Math.random() * avalibleIdleAnimations.length) | ||
]; | ||
} | ||
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switch (idleAnimation) { | ||
case "sleeping": | ||
if (idleAnimationFrame < 8) { | ||
setSprite("tired", 0); | ||
break; | ||
} | ||
setSprite("sleeping", Math.floor(idleAnimationFrame / 4)); | ||
if (idleAnimationFrame > 192) { | ||
resetIdleAnimation(); | ||
} | ||
break; | ||
case "scratchWallN": | ||
case "scratchWallS": | ||
case "scratchWallE": | ||
case "scratchWallW": | ||
case "scratchSelf": | ||
setSprite(idleAnimation, idleAnimationFrame); | ||
if (idleAnimationFrame > 9) { | ||
resetIdleAnimation(); | ||
} | ||
break; | ||
default: | ||
setSprite("idle", 0); | ||
return; | ||
} | ||
idleAnimationFrame += 1; | ||
} | ||
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function frame() { | ||
frameCount += 1; | ||
const diffX = nekoPosX - mousePosX; | ||
const diffY = nekoPosY - mousePosY; | ||
const distance = Math.sqrt(diffX ** 2 + diffY ** 2); | ||
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if (distance < nekoSpeed || distance < 48) { | ||
idle(); | ||
return; | ||
} | ||
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idleAnimation = null; | ||
idleAnimationFrame = 0; | ||
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if (idleTime > 1) { | ||
setSprite("alert", 0); | ||
// count down after being alerted before moving | ||
idleTime = Math.min(idleTime, 7); | ||
idleTime -= 1; | ||
return; | ||
} | ||
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let direction; | ||
direction = diffY / distance > 0.5 ? "N" : ""; | ||
direction += diffY / distance < -0.5 ? "S" : ""; | ||
direction += diffX / distance > 0.5 ? "W" : ""; | ||
direction += diffX / distance < -0.5 ? "E" : ""; | ||
setSprite(direction, frameCount); | ||
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nekoPosX -= (diffX / distance) * nekoSpeed; | ||
nekoPosY -= (diffY / distance) * nekoSpeed; | ||
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nekoPosX = Math.min(Math.max(16, nekoPosX), window.innerWidth - 16); | ||
nekoPosY = Math.min(Math.max(16, nekoPosY), window.innerHeight - 16); | ||
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nekoEl.style.left = `${nekoPosX - 16}px`; | ||
nekoEl.style.top = `${nekoPosY - 16}px`; | ||
} | ||
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init(); | ||
})(); |