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emulator: Use correct game folder mount when opening update eboot directly. #2244

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merged 1 commit into from
Jan 26, 2025

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squidbus
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Got a game that has an elf file separate from the default eboot.bin, and have been loading it by using the Boot Game option to pick the right file. I noticed that when this is done for an elf file in a separate update directory, it mounts the update directory to /app0/ and fails to get any files it needs to from the base game. This fixes the issue by checking if the launched executable is in an update directory and finding the base game directory to use as the /app0/ mount.

@georgemoralis georgemoralis merged commit 46b5437 into shadps4-emu:main Jan 26, 2025
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@squidbus squidbus deleted the upd-fix branch January 27, 2025 12:54
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