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sfall 4.3.8

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@NovaRain NovaRain released this 31 Mar 14:17

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Changelog:

  • Fixed a bug introduced in 4.2.8 that broke the arguments of HOOK_RESTTIMER hook script
  • Fixed a bug introduced in 4.3.1 that caused the game to display incorrect names for corpses in some cases
  • Fixed a crash bug in FullItemDescInBarter when a weapon/ammo has no item description
  • Fixed create_object_sid script function not setting the script index number upon object creation
  • Fixed the broken read_string script function
  • Fixed the order of autoloaded .dat files on the FAT file system
  • Changed the way disabled unsafe script functions work. Now they don't cause scripts to end abruptly
  • Removed StackEmptyWeapons from ddraw.ini. Now unloaded weapons will always stack, no matter what type of ammo was loaded previously
  • Removed CreditsAtBottom from ddraw.ini. Now sfall built-in credits are shown at the beginning when from the main menu and at the end during the ending
  • Added a fix for the player's traits not being displayed on the character screen in certain cases
  • Added a fix for incorrect death endings being shown under certain conditions
  • Added a tweak to the ammo information in the inventory for Glovz's damage formula and Haenlomal's YAAM
  • Added a tweak to allow premade characters to have less than two traits
  • Added a tweak to INVENTORYMOVE hook for getting the amount of dropped money/caps
  • Added support for closing the game by pressing Alt+F4