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Updated changelog
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NovaRain committed Feb 12, 2024
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# Changelog

## 4.4.2
* Fixed a bug in **XPTable** that could cause a hang when leveling up in some cases
* Fixed the messages of critical hits to the right arm for some critter types
* Changed `add_mult_objs_to_inven` script function to allow adding more than 99999 instances of an object in one go
* Added a fix to use **'English'** as the fallback language directory for loading `credits.txt/quotes.txt`
* Added a fix for gaining two levels at once when leveling up from level 97
* Added a fix for the modulo operator treating negative integers as unsigned
* Added a fix to prevent integer overflow for the number of items in a stack in the inventory
* Added a fix to `COMBATDAMAGE` hook to prevent instadeath critical hits for no damage
* New script function: `reg_anim_animate_and_move`

## 4.4.1
* HRP: Fixed the clickability issue of the file list for save/load and **'print to file'** options in the character screen
* Fixed a bug introduced in 4.4 that broke the interoperability of saved arrays with older versions
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* Fixed `move_obj_inven_to_obj/drop_obj` script functions not removing the equipped armor properly for the player and party members
* Fixed `inven_unwield` script function not updating the active item button on the interface bar for the player
* Fixed `art_change_fid_num` script function not setting player's FID correctly when the **hero appearance mod** is enabled
* Fixed `critter_add/rm_trait` script functions ignoring the value of the **'amount'** argument. Note: pass negative amount values to `critter_rm_trait` to remove all ranks of the perk (vanilla behavior)
* Fixed `critter_add/rm_trait` script functions ignoring the **'amount'** argument. Note: pass negative amount values to `critter_rm_trait` to remove all ranks of the perk (vanilla behavior)
* Fixed the xp bonus set by `set_swiftlearner_mod` script function not being reset on game load
* Fixed the player name while controlling other critters
* Fixed **NPC combat control mod** not removing the inherited perks from controlled critters properly
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## 4.0.3
* Fixed the broken **ExtraGameMsgFileList** option
* Fixed a bug in **NPC combat control mod** that increases the rank of **Gecko Skinning** perk when the combat ends
* Fixed `add_mult_objs_to_inven` script function only adding 500 of an object when the value of the **'count'** argument is over 99999
* Fixed `add_mult_objs_to_inven` script function adding only 500 instances of an object when the value of the **'count'** argument is over 99999
* Improved the fix for player's base EMP DR to make sure the value is set correctly
* **Item highlighting mod** now only highlights lootable corpses

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