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RoadNetworkTool
RoadNetworkTool PublicThe Road Network Tool is an Unreal Engine plugin for creating complex road layouts using splines. Easily add, modify, and shape roads by adjusting spline points in the editor, while the tool genera…
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QuadTreeUnrealEngine
QuadTreeUnrealEngine PublicA Quadtree system for managing spline components in Unreal Engine, ideal for efficient pathfinding and spatial queries. Designed for efficient handling of large numbers of splines in Unreal Engine …
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RoadPathfindingComponent
RoadPathfindingComponent PublicThis repository provides a custom Unreal Engine component for road pathfinding using splines and the A* algorithm. It enables dynamic pathfinding between nodes created at the start and end of road …
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TessellationMeshComponent
TessellationMeshComponent PublicWe will examine the water system and attempt to deconstruct it to extract the tessellation algorithm suitable for application on a straightforward flat plane.
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