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Releases: rochester-rcl/plugin-ThreeJS

plugin-ThreeJS v0.0.4

06 Dec 17:22
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Features
  • Added inertia to controls (i.e. Sketchfab-esque smoothness).
  • Added post-processing improvement, including dithering for background / skybox gradient banding and a bloom shader for model highlights.
  • Very minor WebXR support. Renders model to headset and allows users to look around; no additional controls have been developed yet. Postprocessing is not currently working with WebXR rendering.
Bug Fixes
  • Fixed transparency issue when loading MTL files produced via VTK and MeshLab.

plugin-ThreeJS v0.0.3

09 Nov 18:32
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  • Conversion tools for meshes and ptm files (see README).
  • Client-side caching system using IndexedDB.
  • Ability to dynamically save material, light, and shader settings (admins only).

plugin-ThreeJS v0.0.2

22 Oct 20:21
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