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Dynamic move type was ignored in doubles for spread moves
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Fixes #5980
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AlexOn1ine authored Jan 9, 2025
1 parent 8397937 commit e6f5c92
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/battle_util.c
Original file line number Diff line number Diff line change
Expand Up @@ -3809,7 +3809,7 @@ static void CancellerMultiTargetMoves(u32 *effect)
}
else
{
CalcTypeEffectivenessMultiplier(gCurrentMove, GetMoveType(gCurrentMove), gBattlerAttacker, battlerDef, GetBattlerAbility(battlerDef), TRUE);
CalcTypeEffectivenessMultiplier(gCurrentMove, GetBattleMoveType(gCurrentMove), gBattlerAttacker, battlerDef, GetBattlerAbility(battlerDef), TRUE);
}
}
if (moveTarget == MOVE_TARGET_BOTH)
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