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Be consistent about square distance vs SquareConfusion for external geometry #1011

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26 changes: 13 additions & 13 deletions src/Mod/Sketcher/App/SketchObject.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -8083,7 +8083,7 @@ Part::Geometry* projectLine(const BRepAdaptor_Curve& curve, const Handle(Geom_Pl
invPlm.multVec(p1, p1);
invPlm.multVec(p2, p2);

if (Base::Distance(p1, p2) < Precision::Confusion()) {
if (Base::DistanceP2(p1, p2) < Precision::SquareConfusion()) {
Base::Vector3d p = (p1 + p2) / 2;
Part::GeomPoint* point = new Part::GeomPoint(p);
GeometryFacade::setConstruction(point, true);
Expand Down Expand Up @@ -8307,7 +8307,7 @@ static Part::Geometry *fitArcs(std::vector<std::unique_ptr<Part::Geometry> > &ar
}
if (radius == 0.0)
return nullptr;
if (P1.SquareDistance(P2) < Precision::Confusion()) {
if (P1.SquareDistance(P2) < Precision::SquareConfusion()) {
Part::GeomCircle* circle = new Part::GeomCircle();
circle->setCenter(center);
circle->setRadius(radius);
Expand Down Expand Up @@ -8532,7 +8532,7 @@ void SketchObject::rebuildExternalGeometry(bool defining, bool addIntersection)
//
// if (vec1.IsParallel(vec2, Precision::Confusion()))
if (fabs(circle.Radius() - minorRadius) < Precision::Confusion()) {
if (firstPoint.SquareDistance(lastPoint) < Precision::Confusion()) {
if (firstPoint.SquareDistance(lastPoint) < Precision::SquareConfusion()) {
Part::GeomCircle* gCircle = new Part::GeomCircle();
gCircle->setRadius(circle.Radius());
cnt.Transform(mov);
Expand All @@ -8558,7 +8558,7 @@ void SketchObject::rebuildExternalGeometry(bool defining, bool addIntersection)
}
else if (minorRadius < Precision::Confusion()) {
// projection is a line
if (firstPoint.SquareDistance(lastPoint) >= Precision::Confusion()) {
if (firstPoint.SquareDistance(lastPoint) >= Precision::SquareConfusion()) {
// Arc projected to be a a line
done = false; // will handle later by projectEdgeToLine()
} else {
Expand Down Expand Up @@ -8598,7 +8598,7 @@ void SketchObject::rebuildExternalGeometry(bool defining, bool addIntersection)
gp_Ax2 refFrameEllipse(gp_Pnt(gp_XYZ(p[0], p[1], p[2])), gp_Vec(0, 0, 1), vecMajorAxis); // NB: force normal of ellipse to be normal of sketch's plane.
Handle(Geom_Ellipse) curve = new Geom_Ellipse(refFrameEllipse, circle.Radius(), minorRadius);

if (firstPoint.SquareDistance(lastPoint) < Precision::Confusion()) {
if (firstPoint.SquareDistance(lastPoint) < Precision::SquareConfusion()) {
Part::GeomEllipse* ellipse = new Part::GeomEllipse();
ellipse->setHandle(curve);
GeometryFacade::setConstruction(ellipse, true);
Expand Down Expand Up @@ -8680,7 +8680,7 @@ void SketchObject::rebuildExternalGeometry(bool defining, bool addIntersection)

if ((RDest - rDest) < (double) Precision::Confusion()) { // projection is a circle
Handle(Geom_Circle) hCircle = new Geom_Circle(destCurveAx2, 0.5 * (rDest + RDest));
if (firstPoint.SquareDistance(lastPoint) < Precision::Confusion()) {
if (firstPoint.SquareDistance(lastPoint) < Precision::SquareConfusion()) {
Part::GeomCircle* circle = new Part::GeomCircle();
circle->setHandle(hCircle);
GeometryFacade::setConstruction(circle, true);
Expand All @@ -8700,7 +8700,7 @@ void SketchObject::rebuildExternalGeometry(bool defining, bool addIntersection)
else {
if (destAxisMinor.SquareMagnitude() < Precision::SquareConfusion()) {
// minor axis is practically zero, means we are projecting to a line
if (firstPoint.SquareDistance(lastPoint) >= Precision::Confusion()) {
if (firstPoint.SquareDistance(lastPoint) >= Precision::SquareConfusion()) {
done = false; // non closed case will be handled later by projectEdgeToLine()
} else {
gp_Vec start = gp_Vec(destCenter.XYZ()) + destAxisMajor;
Expand All @@ -8718,7 +8718,7 @@ void SketchObject::rebuildExternalGeometry(bool defining, bool addIntersection)
elipsDest.SetMajorRadius(destAxisMajor.Magnitude());
elipsDest.SetMinorRadius(destAxisMinor.Magnitude());
Handle(Geom_Ellipse) curve = new Geom_Ellipse(elipsDest);
if (firstPoint.SquareDistance(lastPoint) < Precision::Confusion()) {
if (firstPoint.SquareDistance(lastPoint) < Precision::SquareConfusion()) {
Part::GeomEllipse* ellipse = new Part::GeomEllipse();
ellipse->setHandle(curve);
GeometryFacade::setConstruction(ellipse, true);
Expand Down Expand Up @@ -8814,7 +8814,7 @@ void SketchObject::rebuildExternalGeometry(bool defining, bool addIntersection)
Base::Vector3d p1(P1.X(),P1.Y(),P1.Z());
Base::Vector3d p2(P2.X(),P2.Y(),P2.Z());

if (Base::Distance(p1,p2) < Precision::Confusion()) {
if (Base::DistanceP2(p1,p2) < Precision::SquareConfusion()) {
Base::Vector3d p = (p1 + p2) / 2;
Part::GeomPoint* point = new Part::GeomPoint(p);
GeometryFacade::setConstruction(point, true);
Expand All @@ -8831,7 +8831,7 @@ void SketchObject::rebuildExternalGeometry(bool defining, bool addIntersection)
gp_Circ c = projCurve.Circle();
gp_Pnt p = c.Location();

if (P1.SquareDistance(P2) < Precision::Confusion()) {
if (P1.SquareDistance(P2) < Precision::SquareConfusion()) {
Part::GeomCircle* circle = new Part::GeomCircle();
circle->setRadius(c.Radius());
circle->setCenter(Base::Vector3d(p.X(),p.Y(),p.Z()));
Expand Down Expand Up @@ -8921,7 +8921,7 @@ void SketchObject::rebuildExternalGeometry(bool defining, bool addIntersection)
gp_Dir xdir = e.XAxis().Direction();
gp_Ax2 xdirref(p, normal);

if (P1.SquareDistance(P2) < Precision::Confusion()) {
if (P1.SquareDistance(P2) < Precision::SquareConfusion()) {
Part::GeomHyperbola* hyperbola = new Part::GeomHyperbola();
hyperbola->setMajorRadius(e.MajorRadius());
hyperbola->setMinorRadius(e.MinorRadius());
Expand Down Expand Up @@ -8951,7 +8951,7 @@ void SketchObject::rebuildExternalGeometry(bool defining, bool addIntersection)
gp_Dir xdir = e.XAxis().Direction();
gp_Ax2 xdirref(p, normal);

if (P1.SquareDistance(P2) < Precision::Confusion()) {
if (P1.SquareDistance(P2) < Precision::SquareConfusion()) {
Part::GeomParabola* parabola = new Part::GeomParabola();
parabola->setFocal(e.Focal());
parabola->setCenter(Base::Vector3d(p.X(),p.Y(),p.Z()));
Expand Down Expand Up @@ -8981,7 +8981,7 @@ void SketchObject::rebuildExternalGeometry(bool defining, bool addIntersection)
gp_Dir normal = gp_Dir(0,0,1);
gp_Ax2 xdirref(p, normal);

if (P1.SquareDistance(P2) < Precision::Confusion()) {
if (P1.SquareDistance(P2) < Precision::SquareConfusion()) {
Part::GeomEllipse* ellipse = new Part::GeomEllipse();
Handle(Geom_Ellipse) curve = new Geom_Ellipse(e);
ellipse->setHandle(curve);
Expand Down
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