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raygaeta/README.md

Ramon (Ray) – Creative Developer & Frontend Engineer!

I am passionate about front-end engineering, with a particular focus on WEBGL, 3D and UI/UX. My work also extends to creative coding, where I design interactive and immersive digital experiences. I am actively seeking open-source opportunities that merge creative technology and design.


🔍 Current Focus and Interests:

  • 🛠️ Leveraging React, TypeScript, Three.js, WebGL to create digital experiences.
  • 🏃‍♂️ Motion design principles and UI/UX to enhance a brand's essence, mood and storytelling.
  • 🚧 Developing MVPs and features in close collaboration with users to address pressing needs.
  • 🥞 Building robust and scalable full-stack applications.
  • 🏡 Startups and entrepreneurship.
  • 📘 Reading the Book of Shaders by Patricio Gonzalez Vivo and Jen Loweand The Nature of Code by Daniel Shiffman

🫂 Let's Connect!

🛠️ Skills & Technologies:

Frontend Development

Languages:
JavaScript TypeScript HTML CSS Tailwind CSS R
Frameworks & Libraries:
React Next.js Three.js WebGL

Backend Development

Languages:
Node.js Java Python
APIs:
GraphQL RESTful API

Pinned Loading

  1. gpgpu-flowfield gpgpu-flowfield Public

    This project explores the power of GPU computing to create a particle animation influenced by dynamic flow fields. By combining General-Purpose Computing on Graphics Processing Units (GPGPU) and fl…

    JavaScript

  2. intelligent-logistic-agent intelligent-logistic-agent Public

    An AI/ML application that analyzes logistic data, makes smart recommendations, and automates tasks.

  3. video-game video-game Public

    Navigate through dynamic obstacles while racing against the clock, with procedurally generated levels ensuring every playthrough is unique and challenging.

    JavaScript

  4. linkin-park linkin-park Public

    A personal creative coding challenge built with WebGL and Three.js, this project visualizes audio data through dynamically animated particles. The particles are positioned based on an image texture…

    JavaScript

  5. 3D-me-environment-map 3D-me-environment-map Public

    For this project, I 3D scanned myself to create a digital double of myself with rigged and baked animations inside an HDR environment map. Using the GroundedSkybox, I anchored the model to the grou…

    JavaScript