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App store
This section will specify how to use modules, base from the app store
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module Name | Game_Follow |
module file name | Game_Follow.js |
In the module you will find a list appsToFollow
.
in the list, you add all the appid
that all the game that shoud follow
Example:
var appsToFollow = [
730,
440
]
the above, will Follow game, csgo and tf2.
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module Name | Game_UnFollow |
module file name | Game_UnFollow.js |
In the module you will find a list appsToUnFollow
.
in the list, you add all the appid
that all the game that shoud be unfollow
Example:
var appsToFollow = [
730,
440
]
the above, will Follow game, csgo and tf2.
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module Name | Curators_Follow |
module file name | Curators_Follow.js |
In the module you will find a list CuratorIds
.
in the list, you add all the CuratorIds
, that shoud be followed
Example:
var CuratorIds = [
33075774,
40954427
]
the above, will Follow game, csgo and tf2.
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module Name | Curators_UnFollow |
module file name | Curators_UnFollow.js |
In the module you will find a list CuratorIds
.
in the list, you add all the CuratorIds
, that shoud be unfollowed
Example:
var CuratorIds = [
33075774,
40954427
]
the above, will Unfollow game, csgo and tf2.
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module Name | Wishlist_AddGames |
module file name | Wishlist_AddGames.js |
In the module you will find a list AppList
.
in the list, you add all the Appid
, that shoud be added to the WishList
Example:
var AppList = [
730,
550
]
the above, will add game csgo and tf2 to the WishList
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module Name | Wishlist_RemoveGames |
module file name | Wishlist_RemoveGames.js |
In the module you will find a list AppList
.
in the list, you add all the Appid
, that shoud be removed from the WishList
Example:
var CuratorIds = [
730,
550
]
the above, will remove game csgo and tf2 from the WishList
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module Name | Wishlist_RemoveAllGames |
module file name | Wishlist_RemoveAllGames.js |
There is no settings for this module, as it will just remove all the items in the wishlist.
Just run the module, and it shoud remove them all.
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module Name | queue |
module file name | queue.js |
The module only have one setting, as the module will just run the gueue.
You can change the setting safeMode
, if you do not mather if all request is made all at once, or if it shoud do one at the time. In a pase, where it will use up the request quote to steam. read more here ...( will come )
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module Name | EvaluatingGame_Review |
module file name | EvaluatingGame_Review.js |
In the module you will find a list EvaluatingList
. You have to add a object, each will do done by each account.
You have to add a object whit propperty
Name | Type | Description |
---|---|---|
ID | int | The id of the Review to Review |
EvaluteType | enum | set to the action you want. values: EvaluteTypes.Yes or EvaluteTypes.No or EvaluteTypes.Funny or EvaluteTypes.RemoveVote
|
Example:
var EvaluatingList = [
{ID: 80019466, EvaluteType: EvaluteTypes.Yes },
{ID: 46049008, EvaluteType: EvaluteTypes.Funny },
//{ID: 105055236, EvaluteType: EvaluteTypes.No },
//{ID: 105055236, EvaluteType: EvaluteTypes.RemoveVote }
];
This will set the evaluation to Yes
to https://steamcommunity.com/id/quer_the_gamer/recommended/1172620/ And set Funny
to
https://steamcommunity.com/id/quer_the_gamer/recommended/275850/
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module Name | EvaluatingGame_Comment |
module file name | EvaluatingGame_Comment.js |
In the module you will find a list reviewCommentObjList
. You have to add a object, each will add a comment to that review
You have to add a object whit propperty
Name | Type | Description |
---|---|---|
steam64 | string | the steamid of the create of the review |
reviewID | int | The id of the Review to Review |
comment | string | The message |
Example:
var reviewCommentObjList =
[
{
steam64: '76561197990233572',
reviewID: 427520,
comment: "Great game!"
}
]
This will Add the comment Great game!
to review https://steamcommunity.com/id/quer_the_gamer/recommended/427520/
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module Name | GameRecommend_Add |
module file name | GameRecommend_Add.js |
In the module you will find a list list
. You have to add a object, each will add a recommand.
You have to add a object whit propperty
Name | Type | Description |
---|---|---|
appid | string | the appid of the game |
message | string | The message |
Example:
var list = [
{
appid: 730,
message: "Great game!"
}
]
This will Add a Recommend, Great game!
to game Counter-Strike: Global Offensive
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module Name | GameRecommend_Remove |
module file name | GameRecommend_Remove.js |
In the module you will find a list list
. Here you add all the appId to remove Game Recommend from
Example:
var list = [
730,
550
]
This will remove a Recommend, from game Counter-Strike: Global Offensive
and Left 4 Dead 2
Use can use the module 'ActivateFreeGame', to active free games.
A demo or a game that is normal free, is not for this module, But games that normaly cost money, but is free for a limit time.
You will have to find the game(s), subid
.
the subid
is not the app id, but the id from the "add to account" button from the store page
you can find the sub id, by finding the game on https://steamdb.info/ and then under "packages" you can see the subids. ( the it the one call "Free on Demand")
steamdb have a list of free app ( sub ids ) that can be activated. here is a eks, from the day i crate this. where i have just copy and paste the list in here.
All you have to do, is adding the subid
's to the list.
Note: it will not show a error message if it did not active a game. look in the console, it shoud say subid:734115 - status: Success!
when it was active as it shoud.
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