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/** | ||
* Copyright 2025 Sourcepole AG | ||
* All rights reserved. | ||
* | ||
* This source code is licensed under the BSD-style license found in the | ||
* LICENSE file in the root directory of this source tree. | ||
*/ | ||
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import React from 'react'; | ||
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import PropTypes from 'prop-types'; | ||
import {Group} from 'three'; | ||
import {v4 as uuidv4} from 'uuid'; | ||
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import LocaleUtils from '../../utils/LocaleUtils'; | ||
import Icon from '../Icon'; | ||
import TaskBar from '../TaskBar'; | ||
import ButtonBar from '../widgets/ButtonBar'; | ||
import CreateTool3D from './drawtool/CreateTool3D'; | ||
import EditTool3D from './drawtool/EditTool3D'; | ||
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import './style/Draw3D.css'; | ||
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export default class Draw3D extends React.Component { | ||
static propTypes = { | ||
sceneContext: PropTypes.object | ||
}; | ||
state = { | ||
action: null, | ||
baseSize: 10, | ||
color: [255, 105, 0, 1], | ||
geomType: null, | ||
drawGroupId: "", | ||
selectedObject: null | ||
}; | ||
onShow = () => { | ||
// Ensure a draw group is present | ||
const drawGroup = Object.entries(this.props.sceneContext.sceneObjects).find(([key, options]) => { | ||
return options.drawGroup === true; | ||
}); | ||
if (drawGroup === undefined) { | ||
this.addDrawGroup(LocaleUtils.tr("draw3d.drawings")); | ||
} else { | ||
this.setState({drawGroupId: drawGroup[0]}); | ||
} | ||
this.setState({action: 'Pick'}); | ||
}; | ||
onHide = () => { | ||
// Remove empty draw groups | ||
Object.entries(this.props.sceneContext.sceneObjects).filter(([objectId, options]) => { | ||
return options.drawGroup === true; | ||
}).forEach(([objectId, options]) => { | ||
const object = this.props.sceneContext.getSceneObject(objectId); | ||
if (object.children.length === 0) { | ||
this.props.sceneContext.removeSceneObject(objectId); | ||
} | ||
}); | ||
}; | ||
createDrawGroup = () => { | ||
const message = LocaleUtils.tr("draw3d.newgroupprompt"); | ||
// eslint-disable-next-line | ||
const name = prompt(message); | ||
if (name) { | ||
this.addDrawGroup(name); | ||
} | ||
}; | ||
addDrawGroup = (name) => { | ||
const objectId = uuidv4(); | ||
const options = { | ||
drawGroup: true, | ||
layertree: true, | ||
title: name | ||
}; | ||
this.props.sceneContext.addSceneObject(objectId, new Group(), options); | ||
this.setState({drawGroupId: objectId}); | ||
}; | ||
renderBody = () => { | ||
const activeButton = this.state.action === "Create" ? this.state.geomType : this.state.action; | ||
const drawButtons = [ | ||
{key: "Cuboid", tooltip: LocaleUtils.tr("draw3d.cuboid"), icon: "cuboid", data: {action: "Create", geomType: "Cuboid"}}, | ||
{key: "Wedge", tooltip: LocaleUtils.tr("draw3d.wedge"), icon: "wedge", data: {action: "Create", geomType: "Wedge"}}, | ||
{key: "Cylinder", tooltip: LocaleUtils.tr("draw3d.cylinder"), icon: "cylinder", data: {action: "Create", geomType: "Cylinder"}}, | ||
[ | ||
{key: "Pyramid", tooltip: LocaleUtils.tr("draw3d.pyramid"), icon: "pyramid", data: {action: "Create", geomType: "Pyramid"}}, | ||
{key: "Sphere", tooltip: LocaleUtils.tr("draw3d.sphere"), icon: "sphere", data: {action: "Create", geomType: "Sphere"}}, | ||
{key: "Cone", tooltip: LocaleUtils.tr("draw3d.cone"), icon: "cone", data: {action: "Create", geomType: "Cone"}} | ||
] | ||
]; | ||
const editButtons = [ | ||
{key: "Pick", tooltip: LocaleUtils.tr("draw3d.pick"), icon: "nodetool", data: {action: "Pick", geomType: null}}, | ||
{key: "Delete", tooltip: LocaleUtils.tr("draw3d.delete"), icon: "trash", data: {action: "Delete", geomType: null}, disabled: !this.state.selectedObject} | ||
]; | ||
const drawGroups = Object.entries(this.props.sceneContext.sceneObjects).filter(([key, entry]) => entry.drawGroup === true); | ||
return ( | ||
<div> | ||
<div className="redlining-buttongroups"> | ||
<div className="redlining-group"> | ||
<div>{LocaleUtils.tr("redlining.layer")}</div> | ||
<div className="controlgroup"> | ||
<select onChange={(ev) => this.setState({drawGroupId: ev.target.value})} value={this.state.drawGroupId}> | ||
{drawGroups.map(([objectId, options]) => ( | ||
<option key={objectId} value={objectId}>{options.title}</option> | ||
))} | ||
</select> | ||
<button className="button" onClick={this.createDrawGroup}><Icon icon="plus" /></button> | ||
</div> | ||
</div> | ||
<div className="redlining-group"> | ||
<div>{LocaleUtils.tr("redlining.draw")}</div> | ||
<span> | ||
<ButtonBar active={activeButton} buttons={drawButtons} onClick={(key, data) => this.actionChanged(data)} /> | ||
</span> | ||
</div> | ||
<div className="redlining-group"> | ||
<div>{LocaleUtils.tr("redlining.edit")}</div> | ||
<ButtonBar active={activeButton} buttons={editButtons} onClick={(key, data) => this.actionChanged(data)} /> | ||
</div> | ||
</div> | ||
{this.renderControl()} | ||
</div> | ||
); | ||
}; | ||
renderControl = () => { | ||
if (this.state.action === "Create") { | ||
return ( | ||
<CreateTool3D | ||
baseSize={this.state.baseSize} baseSizeChanged={baseSize => this.setState({baseSize})} | ||
color={this.state.color} colorChanged={color => this.setState({color})} | ||
drawGroupId={this.state.drawGroupId} geomType={this.state.geomType} | ||
objectCreated={this.objectCreated} sceneContext={this.props.sceneContext} /> | ||
); | ||
} else if (this.state.action === "Pick") { | ||
return ( | ||
<EditTool3D | ||
color={this.state.color} colorChanged={color => this.setState({color})} | ||
drawGroupId={this.state.drawGroupId} objectPicked={this.objectPicked} | ||
sceneContext={this.props.sceneContext} | ||
selectedObject={this.state.selectedObject} /> | ||
); | ||
} | ||
return null; | ||
}; | ||
render() { | ||
return ( | ||
<TaskBar onHide={this.onHide} onShow={this.onShow} task="Draw3D"> | ||
{() => ({ | ||
body: this.renderBody() | ||
})} | ||
</TaskBar> | ||
); | ||
} | ||
actionChanged = (data) => { | ||
if (data.action === "Delete") { | ||
this.deleteSelectedObject(); | ||
this.setState({action: 'Pick', geomType: null, selectedObject: null}); | ||
} else { | ||
this.setState({action: data.action, geomType: data.geomType, selectedObject: null}); | ||
} | ||
}; | ||
deleteSelectedObject = () => { | ||
this.props.sceneContext.getSceneObject(this.state.drawGroupId).remove(this.state.selectedObject); | ||
this.state.selectedObject.traverse(obj => obj.dispose?.()); | ||
this.props.sceneContext.scene.notifyChange(); | ||
}; | ||
objectCreated = (object) => { | ||
this.setState({action: 'Pick', geomType: null, selectedObject: object}); | ||
}; | ||
objectPicked = (object) => { | ||
this.setState({selectedObject: object}); | ||
}; | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,122 @@ | ||
/** | ||
* Copyright 2025 Sourcepole AG | ||
* All rights reserved. | ||
* | ||
* This source code is licensed under the BSD-style license found in the | ||
* LICENSE file in the root directory of this source tree. | ||
*/ | ||
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import React from 'react'; | ||
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import {default as GiroShape} from '@giro3d/giro3d/entities/Shape'; | ||
import PropTypes from 'prop-types'; | ||
import {BoxGeometry, Color, ConeGeometry, CylinderGeometry, ExtrudeGeometry, Mesh, MeshStandardMaterial, Shape, SphereGeometry} from 'three'; | ||
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import LocaleUtils from '../../../utils/LocaleUtils'; | ||
import Icon from '../../Icon'; | ||
import ColorButton from '../../widgets/ColorButton'; | ||
import NumberInput from '../../widgets/NumberInput'; | ||
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export default class CreateTool3D extends React.Component { | ||
static propTypes = { | ||
baseSize: PropTypes.number, | ||
baseSizeChanged: PropTypes.func, | ||
color: PropTypes.array, | ||
colorChanged: PropTypes.func, | ||
drawGroupId: PropTypes.string, | ||
geomType: PropTypes.string, | ||
objectCreated: PropTypes.func, | ||
sceneContext: PropTypes.object | ||
}; | ||
componentDidMount() { | ||
this.drawCursor = new GiroShape({ | ||
showVertices: true | ||
}); | ||
this.props.sceneContext.addSceneObject("__drawCursor", this.drawCursor); | ||
const renderer = this.props.sceneContext.scene.renderer; | ||
renderer.domElement.addEventListener("pointermove", this.moveDrawCursor); | ||
renderer.domElement.addEventListener("pointerdown", this.drawShapeOnRelease); | ||
} | ||
componentWillUnmount() { | ||
this.props.sceneContext.removeSceneObject("__drawCursor"); | ||
const renderer = this.props.sceneContext.scene.renderer; | ||
renderer.domElement.removeEventListener("pointermove", this.moveDrawCursor); | ||
renderer.domElement.removeEventListener("pointerdown", this.drawShapeOnRelease); | ||
} | ||
render() { | ||
return ( | ||
<div className="redlining-controlsbar"> | ||
<span> | ||
<Icon className="redlining-control-icon" icon="pen" size="large" /> | ||
<ColorButton alpha={false} color={this.props.color} onColorChanged={this.props.colorChanged} /> | ||
</span> | ||
<span> | ||
<span>{LocaleUtils.tr("redlining.size")}: </span> | ||
<NumberInput max={99} min={1} mobile | ||
onChange={this.props.baseSizeChanged} | ||
value={this.props.baseSize}/> | ||
</span> | ||
</div> | ||
); | ||
} | ||
moveDrawCursor = (ev) => { | ||
const rect = ev.target.getBoundingClientRect(); | ||
const x = ((ev.clientX - rect.left) / rect.width) * 2 - 1; | ||
const y = -((ev.clientY - rect.top) / rect.height) * 2 + 1; | ||
const intersection = this.props.sceneContext.getSceneIntersection(x, y); | ||
if (intersection) { | ||
const p = intersection.point; | ||
this.drawCursor.setPoints([p]); | ||
} else { | ||
this.drawCursor.setPoints([]); | ||
} | ||
this.props.sceneContext.scene.notifyChange(); | ||
}; | ||
drawShapeOnRelease = (ev) => { | ||
if (ev.button === 0) { | ||
const renderer = this.props.sceneContext.scene.renderer; | ||
renderer.domElement.addEventListener("pointerup", this.drawShape, {once: true}); | ||
renderer.domElement.addEventListener("pointermove", () => { | ||
renderer.domElement.removeEventListener("pointerup", this.drawShape); | ||
}); | ||
} | ||
}; | ||
drawShape = () => { | ||
const drawGroup = this.props.sceneContext.getSceneObject(this.props.drawGroupId); | ||
if (this.drawCursor.points.length === 0 || !drawGroup) { | ||
return; | ||
} | ||
let geometry = null; | ||
const s = this.props.baseSize; | ||
if (this.props.geomType === "Cuboid") { | ||
geometry = new BoxGeometry( s, s, s ); | ||
} else if (this.props.geomType === "Wedge") { | ||
const shape = new Shape(); | ||
shape.moveTo(-0.5 * s, -0.5 * s); | ||
shape.lineTo(0.5 * s, -0.5 * s); | ||
shape.lineTo(0.5 * s, 0.5 * s); | ||
shape.lineTo(-0.5 * s, -0.5 * s); | ||
geometry = new ExtrudeGeometry(shape, {depth: s}); | ||
} else if (this.props.geomType === "Cylinder") { | ||
geometry = new CylinderGeometry( 0.5 * s, 0.5 * s, s ); | ||
} else if (this.props.geomType === "Pyramid") { | ||
geometry = new ConeGeometry( 0.5 * s * Math.sqrt(2), s, 4, 1, false, Math.PI / 4); | ||
} else if (this.props.geomType === "Sphere") { | ||
geometry = new SphereGeometry( 0.5 * s ); | ||
} else if (this.props.geomType === "Cone") { | ||
geometry = new ConeGeometry( 0.5 * s, s ); | ||
} | ||
if (geometry) { | ||
geometry.rotateX(Math.PI / 2); // Z-up | ||
const material = new MeshStandardMaterial({color: new Color(...this.props.color.map(c => c / 255))}); | ||
const mesh = new Mesh( geometry, material); | ||
drawGroup.add(mesh); | ||
mesh.position.copy(this.drawCursor.points[0]); | ||
mesh.position.z += 0.5 * s; | ||
mesh.updateMatrixWorld(); | ||
this.props.sceneContext.scene.notifyChange(); | ||
this.props.objectCreated(mesh); | ||
} | ||
}; | ||
} |
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