Mimic the vanilla ender eye behavior, allowing for click detection in survival
The worldgen structure tag eye_of_ender_located
is removed, allowing for 20hz right click detection with all ender eyes
Any ender eye that doesn't have nbt can be thrown like a vanilla ender eye
To locate the stronghold, the pack uses triangulation, making it efficient
Download the latest release from the releases tab
Copy the fee
namespace into your data pack and make sure that the function fee:load
runs on reload.
You also need to copy the filter
part of the pack.mcmeta
into your own pack.mcmeta
or replace the worldgen structure tag eye_of_ender_located
with an empty one (making sure to include "replace": true
)
The data pack can also be used standalone or as an external dependency, but I recommend packaging it in your own data pack as described above
When renaming a vanilla ender eye, it becomes unusable since it now has nbt tags
Credit to Dominexis (Dominexis#3010), they shared the basis of the fee:locate
function in the MCC Discord
Check me out on other platforms: