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0.3.0

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@rafern rafern released this 17 May 09:35
· 7 commits to main since this release
775d523

Main changes

  • Ported to Wonderland Engine 1.0.0

Porting projects

The API is still the same, the only thing that needs to be changed is that this.engine is now passed instead of WL if not using the backwards-compatibility shim provided by default. For example:

const cube = new CubeMesh(WL, 2);

... becomes the following if inside a Component:

const cube = new CubeMesh(this.engine, 2);