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3.9.0 Release
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photonstorm committed May 24, 2018
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8 changes: 5 additions & 3 deletions CHANGELOG.md
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# Change Log

## Version 3.next - Yui - in development
## Version 3.9.0 - Yui - 24th May 2018

### New Features

* The command `npm run help` will display a friendly list of all the scripts available (run `npm install` first)
* Game has a new property `hasFocus` which is a read-only boolean that lets you know if the window the game is embedded in (including in an iframe) currently has focus or not.
* Game.Config has a new property `autoFocus`, which is `true` by default, and will automatically call `window.focus()` when the game starts.
* Clicking on the canvas will automatically call `window.focus`. This means in games that use keyboard controls if you tab or click away from the game, then click back on it again, the keys will carry on working (where-as before they would remain unfocused)
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### Examples, Documentation and TypeScript

My thanks to the following for helping with the Phaser 3 Examples, Docs and TypeScript definitions, either by reporting errors, fixing them or helping author the docs:
Thanks to the work of @hexus we have now documented nearly all of the Math namespace. This is hundreds of functions now covered by full docs and is work we'll continue in the coming weeks.

@hexus @mikez @wtravO @thomastanck
My thanks to the following for helping with the Phaser 3 Examples, Docs and TypeScript definitions, either by reporting errors, fixing them or helping author the docs:

@mikez @wtravO @thomastanck

## Version 3.8.0 - Klein - 16th May 2018

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